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Monday, August 21 2017 @ 04:34 PM BST

Atari - The New Mobile Games Company

Game Industry News

by Rip Empson

Atari - The New Mobile Games Company

Founded in 1972 by Nolan Bushnell and Ted Dabney, Atari played a central role in the early history of video games, going on to create what are still some of the most recognizable arcade games on the planet, like Centipede, Breakout and Pong, to name a few. Not to mention the fact that its joystick-controlled Atari 2600 console was pretty much synonymous with “video games” in the 1980s.

Although Atari remains a recognizable brand around the globe, the company struggled through the video games crash of 1983, financial issues, and various assets have fallen under a number of different ownership and leadership regimes, including Warner Communications and Hasbro — among many others.

Today, Atari is a 65-person company, with headquarters in New York and France. The company looks a lot different than it did two decades ago, but the current leadership team is focused on leveraging Atari’s assets, its strong brand recognition and global distribution, to reinvent it as a mobile and social games company.

Call of Duty - The end of the Game Console era

Game Industry News

by Vrandas

Call of Duty - The end of the Game Console era

Most Console gamers think the PC gamers are just whining gits. But the truth is, in the last few years all the PC versions of the most popular games (CoD, BF) never used the latest PC technology. And to make matters worse, all that could make the PC version a bit (to) special got removed from Activision's latest Call of Duty titles. Why?

The Game Consoles were/are a massive investment for companies like Sony and Microsoft. But the Xbox 360 and Playstation 3 already having a longer life cycle than any game console before.

Does this make the Game Publishers complain? On the contrary, for almost ten years the hardware of the Xbox 360 was their fixed boundary.  No need for yearly investments in new engines for a better game experience. And nothing was forcing their game developers to compete in mastering latest technology and amaze buyers with awesome new games. Enough revenue by just giving people the option to buy a "new" game for their consoles.

But these days the Game Consoles are facing the increased pressure from new platforms, like smart phones, tablets and cloud gaming on any PC/TV. So can the out dated dedicated console survive? Even Richard Garriott, a man who stood at the cradle of the video game industry, says no.

A happy player is a buying player.

Now that we are nearing the point that any average cellphone will have better looking games than an "up to date" PC, will the Game Publishers finally start to invest in fully owned games again? And start competing with each other for being the publisher that puts players' wishes first ?

The PC version of any game is now always 100% owned by a Game Publisher. But all the Console versions are "sold" (years in advance) to Microsoft, Sony or Nintendo. And this is also why you only see Xbox commercials for Modern Warfare 3; because, although the game is sold to more than one platform, the more you pay the more rights you get. Guess which company got most rights....

This makes Microsoft the Wizard of Oz; behind the curtain billion dollar deals were made, which resulted in a different treatment for each platform. Xbox first and PC last. And so these last few years the gaming industry was fully controlled by Wall Street accountants and they agreed that it was better for all that the PC would not hype again; the main reason why the PC version isn't allowed to outshine games on the antique consoles.

But it looks like the future of the video game is now saved by the PC's offspring. Although for the Xbox all innovation stopped on November 15, 2001, the REAL leading platform, the Personal Computer, kept on re-inventing itself in smaller, better and faster. And it's now breaking the games market open with a demand for non-exclusive games, and also made for various hardware configurations.

Lets wait on the moment  the current Game Publishers will change their attitude towards us, the PC gamers.


More than 57.6 million Xbox 360 consoles have been sold worldwide. It is estimated that there will be more than two billion PCs by 2015.

More about this subject : PC gamers will grow in numbers and beat the Console in 2014.

Dear Steam Users, We got hacked and lost your account data.

Dear Steam Users, We got hacked and lost your account data.


" We learned that intruders obtained access to a Steam database in addition to the forums. This database contained information including user names, hashed and salted passwords, game purchases, email addresses, billing addresses and encrypted credit card information. "

Gaming Journalism - Do Gamers want PR or the Truth ?

Game Industry News

by Vrandas

Some journalists think it's enough to write down PR statements.

Some journalists think it's enough to write down PR statements.

Fourzerotwo and Glen Schofield completed the European MW3 Promotional Tour last week. They must have been talking to dozens of journalists during these three weeks of touring. Now that those articles are published we must ask ourselves are our questions about MW3 answered ?

More and more gamers find that journalists must ask more critical questions and stop behaving like fans.

Let me try to explain why it is almost impossible to find an interview with "your" questions.

  • It is still a privilege to be allowed to interview an employee from a Game Studio or Game Publisher.

So all commercial websites want to stay on the list of invites; because an interview, a preview and some new screen shots will attract thousands of visitors to their website. Their journalists often don't want or don't have enough knowledge to ask crucial questions.

  • A gamer is granted an interview.

His lack of journalistic experience makes him no match for the more experienced talker. And don't forget he is meeting one of his heroes. So with a lot of exaggerated enthusiasm and by talking fast and lengthy there is hardly any time for the gamer to think and formulate a critical response.

  • Although gamers love to see more critical questions during an interview, some still find this disrespectful.

It are mostly the younger gamers who will defend their "heroes" no matter what; they just believe every word said. So when a journalist made some critical notes or even dared to confront someone with some different facts; they better turn the "comments" feature off. 


So with all information being biased and even incomplete; is it wise to pre-order a game ?

And with only 27 days to go, the PC gamers still don't know what to expect from Modern Warfare 3.

JD_2020 left Treyarch

        JD_2020 left Treyarch     JD_2020 is no longer Treyarch's community manager. He was the better one.

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