Friday, July 06 2007 @ 03:10 PM BST
Contributed by: Admin
Double Tap is pretty straight forward: put more rounds down range quicker, because with Double Tap enabled, you'll have an increased rate of fire on any weapon you have, including your pistol.
In the video, we're using a Mini-Uzi which already has a great rate of fire. First we show you what it's like without Double Tap. Then we enable it, and you can easily tell the difference it makes in the middle of a fire fight.
The Double Tap perk is ideal for the Flag Runners, Run and Gunners - i.e. the guys who want to get into battle quickly, and wreak some havoc. It's also perfect for CQB and interior fighting. Keep in mind though, every perk has its pros and cons. If you choose Double Tap, you're going to have to miss out on something else, not to mention how quickly you're going to blow through your ammo if you're a spray-and-pray type of player.
Like always, choose your perks wisely, and tailor them to YOUR play style. In the end, every perk is bad ass; but thanks to the ability to only have three at a time, and balancing, you're going to have to pick the bad ass ones that fit perfectly with how you play. When it comes down to it, you're never going to overpower the enemy simply by having a certain perk; you have to use the ones that work well with your style and skills.