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Thursday, January 19 2017 @ 10:46 AM GMT

Restriction: service Communication failure: PnkBstrA.exe

Call of Duty World at War

 

Punkbuster

Call of Duty Multiplayer Punkbuster Error

When you are getting this error just after you got into a game :

"Restriction: service Communication failure: PnkBstrA.exe"

Then just use this PB-file and it will reinstall punkbuster and then test it to see if its all working ok.

It should fix your Punkbuster error.

CoD WaW Impure Client - Invalid.iwd files - ERROR

Call of Duty World at War


Call of Duty: World at War - Impure Client - Invalid.iwd files - Error screen

CoD-waw-impure-error

 

The use of custom maps and modifications can still lead to above picture.

In the last few days it became clear that the current WaW set-up for placing custom made files on servers and on players PC's can produce unwanted errors. Concerned server-administrators already spoken to JD_2020 about this. Also the amount of unnecessary double downloads for players and 1024 characters limit for amount of maps in rotation has been a point of discussion with JD_2020. We'll keep you informed when there is any news.

But what to do if you get this kind of error-screen ?

1. Try another server.

2. Delete the mods folder.

XP example where to find this mods folder :

WaW Error

CoD WaW - New Downloadable Content Announced

Call of Duty World at War

 

Call of Duty World at War DLC for the Xbox 360, Playstation 3, and PC platforms announced !

New conflicts are on the horizon for Call of Duty: World at War! We're pleased to introduce the contents of our first Downloadable Content (DLC) Map Pack for World at War, which includes three new Multiplayer levels, as well as an additional level for the ever-popular bonus Co-Op mode, Nazi Zombies!

Nightfire screenshot
(Nightfire)
 

Nightfire
In "Nightfire," players take to the streets of a war-ravaged Berlin with only the flames of the burning city to expose the enemy.

Station
"Station" offers a bombed out underground train station littered with hidden passageways and destroyed subway cars.

Knee Deep
"Knee Deep" takes place on the island of Peleliu in a once tranquil village turned chaotic Japanese command center.

Verrückt (Zombie Asylum)
The fan favorite 4-player co-op Nazi Zombies Bonus Mode returns with "Verrückt," a terrifying Zombie asylum featuring more weapons, perks via the addition of Perks-a-Cola machines, electroshock defenses and the endless zombie horde.

The team has been very quiet regarding details of our DLC until now, and we're so excited to let this content loose. DLC Map Pack #1 is due out in March of '09 for the Xbox 360, Playstation 3, and PC platforms.

More details are soon to come.

CoD WaW PC Patch 1.2 - Audio + Mod Problems - explained

Call of Duty World at War

Hi all,

It is clear that some of you are experiencing problems with the 1.2 patch. First, we apologize for any additional inconvenience this has caused. After some time reviewing the feedback, it is clear there are two main issues.

Audio Problems:
A select number of Vista users are reporting that all sound in the game is no longer audible after patching to 1.2. We will be including a permanent solution in our 1.3 patch. In the mean time, a work-around fix has been discovered.

Sound FIX : start, configuration, sound, speakers, advanced -> set it to 16 bits - 44100/48000 hz

Mod Problems:
While HTTP Redirect is fixed (so you can download custom maps + mods from the web, in-game) it appears some mods may no longer be functional after patching to 1.2. At first glance this would appear to be a new bug, but after some digging we determined this problem is actually with the mods themselves, and here is why:

In the process of addressing issues for Patch 1.2, we had to add new DVARs to the game for development purposes. Modders, you know what we mean when we say DVARs. =) There is a hard limit to the number of server DVAR’s that can be used, for network latency (lag) reasons. So when you run a mod, the game DVAR’s load first, then the mod DVAR’s come second. If the additional mod DVARs exceed that hard limit, it will not load. That was the problem in a nutshell with today’s 1.2 compatibility. Since we added additional DVAR’s, the mods spilled over that max limit.

The solution for modders use server DVAR’s sparingly. When possible, set client DVAR’s. There is no guarantee we won’t add more DVAR’s in the future as these are a core component to our development process, so you want to prune down your DVAR’s as much as possible to avoid future compatibility hassles. We support and maintain our mod tools – however, we are not able to maintain compatibility with mods, nor is this our responsibility. By definition, a mod is user-generated content and must conform to the technical limits of the game.

We have already begun work on a 1.3 patch which is slated to release this month as well. Along with /record, we will include a more permanent fix for the audio issues.

More update will follow.

Regards,
-JD

Patch 1.2 Download Mirrors for CoD WaW

Call of Duty World at War

Direct DOWNLOAD links for the Call of Duty: World at War 1.2 Patch (498 MB !!)


First few hours these download servers will be slow because of HUGE amount of DL's. 

Link #1

http://extreme.planetcallofduty.gamespy.com/codww/full/Patch1.2/CoDWaW-1.2-PatchSetup.exe


Link #2 

http://gamerscrib.net/forums/showthread.php?t=2338 

More DL links can be found here: Fileshack, Gamershell, Worthplaying, Computer Games, Gamezone

DUTCH DOWNLOAD MIRROR (direct link)

http://dl.127001.org/patches/cod_waw/CoDWaW-1.2-PatchSetup.exe

And our own MAPMODNEWS Download Link 


IMPORTANT NOTE !!!

The first user-reports are coming in...

Seems:  NO SOUNDS IN GAME with 1.2 PATCH !!

We will report back here when there is more news about this or any other error.

Update:

No sound is definitely a Vista issue.


Sound FIX : start, configuration, sound, speakers, advanced -> set it to 16 bits - 44100/48000 hz


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