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Thursday, March 30 2017 @ 01:52 AM BST

MW3 Field of View (FOV) Changer Video Tutorial/Guide

Modern Warfare 3 Field of View (FOV) Changer Tutorial/Guide | by EaSiD

You now can download the CoD: Modern Warfare 3 FoV Changer for MP and SP !

Call of Duty Black Ops Modtools Content

Call of Duty Mod Tools

 

The CoD: Black Ops modtools 1.0 have been released today !

Executable Tools

(All are in |bin| )

Launcher: this is the central modtools utility from where all the other tasks can be launched from.

It is also where you will compile your mods and pack your IWD for images or extra content.

The launcher also has some nifty utils like shorcuts to all main dev/raw folders, a map launcher as well and Maya plugin install tool (Maya 2009);

  • Effect/FX Editor: an editor for the stock FXs or to create new ones
  • Asset Manager: the utility to create new assets or alter stock ones; assets such as weapons, materials, models, animations...
  • Asset Viewer: A little visualization tool to take a look at the huge librairy of models included as well as finding out materials used for those models.

Raw files

There is a lot in there, more than in previous COD. This is mainly due to the way the game is built with a lot of extra features.

Here is a summary of the main rawfiles content:

  • 545 GSC scripts (mainly MP) 
  • 6434 Xanims (SP + MP mixed)
  • 6551 Xmodels
  • 1154 weapons (after full convert, SP + MP mixed)
  • 13271 Materials
  • 253 Destructible Definitions (Destructible models)
  • over 4000 Fxs
  • 88 GDT stock files
  • 111 Physics files

 

For more CoD: Black Ops Rawfiles use the GSC Rip 1.3 Tool.

TODAY release CoD Black Ops Mod Tools !

Call of Duty Mod Tools

by Vrandas

The LAST UPDATE about the RELEASE of the CoD: Black Ops Mod Tools !

June 23 :

RELEASE of the CoD: Black Ops Mod Tools

Mod Tools Beta is live on Steam now. They will show up under "Tools"

You can upload mods to unranked servers via gamerservers control panel.

Call of Duty Black Ops Modtools Content and RIP tool.

 

June 18 :

Good progress made but still working to get tools released. Will keep you updated next week.

Good progress made but still working to get tools released. Will keep you updated next week.

June 17 :

Again... NO further NEWS about release Call of Duty: Black Ops MODTOOLS !

Read our article about Pre-ordering PC Modern Warfare 3 Risky ?

June 11 :

Mod tools beta is ready to go.....

update-black-ops-modtools

June 8 :

NO NEWS ABOUT Call of Duty: Black Ops MODTOOLS !

June 3  pcdev : 

We still trying to get modtools released ASAP. I will let you know as soon as I have news.

June 1 :

UPDATE RELEASE CoD: BLACK OPS MOD TOOLS

Sorry guys, mod tools will not release tonight. We need to sort a couple of things out first. I will keep you posted.


 

TODAY release CoD Black Ops Mod Tools

Later today the Mod Tools Beta for Call of Duty: Black Ops will be released.

Treyarch is starting off with a "Beta" version because one set of tools, called Radiant, isn't part of today's release.

Some of the things that are included in today's Mod Tools package are :

  • a Mod Tools Launcher.
  • an Asset Manager.
  • an Effects Editor.
  • an Asset Viewer.
  • Maya 2009 Exporter Plugins.
  • Reference materials: Maya src files, scripts, examples mods, xmodel exports, texture assets.

It is the "missing" Radiant that is needed for designing new Zombie, SP, and MP maps for CoD: Black Ops. But some technical issues must be solved first before Radiant can be used with Black Ops as well. So lets hope pcdev gets that sorted in the next coming days.... I don't want to say weeks.

So today's release of a beta is already a step closer to getting Mods and Tweaks.

Off course all modding, and hopefully mapping, can only be used on un-ranked servers. But the good news is (because one CoD title didn't have this ! ) Black Ops allows HTTP Redirect. This means when players join a server, they will auto-download the used mod (or map) from any web space location.

 

Where to download these Mod Tools ?  STEAM.

Go to Call of Duty: Black Ops - Mod Tools are located under Library > Tools on Steam. And upon installation through Steam, the tools will be placed in your Call of Duty: Black Ops game directory.

All you need to know can be found in the links below. 

How to use CoD: Black Ops Mods on a Gameservers server.

CoD: Black Ops - Downloading and Installing the Mod Tools.

 

Making Mods and Maps aint an easy thing to do and can be very time consuming. ! WARNING !  Once you've learned how; you're hooked for life !

CoD: Black Ops Downloading and Installing Mod Tools

Call of Duty Mod Tools

Call of Duty: Black Ops downloading and installing of the Modtools. 

Contents

 

 

 

 

 

 

 

 

 

Installation

Steam

You will need a Steam account, installation of Steam and Call of Duty Black Ops.

The Call of Duty: Black Ops - Mod Tools are located under Library > Tools on Steam
Upon installation through Steam, the tools will be placed in your Call of Duty: Black Ops game directory.

 

Release Log

Beta

Initial Release (Beta)  5/31/2011

Launcher

Launcher is located in the 'bin' folder and is run by Steam whenever you start up the mod tools.
It is a graphical UI application used to launch development tools and build your mods.

 

First Run

Converter

The first time you run the mod tools you will want to run Converter.
Converter takes raw data and converts it into a format read by the game.
You can find the Converter button under the Tools groupbox on the left side of Launcher.

 

Art Plugins

Plugins are provided for Maya® 2009 so that you can export your own models and animations.
In the Launcher menustrip under Tools, you can find a Maya Plugin Setup button.

 

This will:
1) Create a Maya.env in C:|Users|[USER_PROFILE]|Documents|maya2009 with apropiate plugin and script pathing
2) Copy the usersetup.mel from <root>binmayatools to C:|Users|[USER_PROFILE]|Documents|maya2009|scripts|
3) Extract either the 32bit or 64bit plugins depending on the application version you're using
Note: You can feel free to do this process manually if you wish.

The next time you run Maya® 2009, you will see the CoD Tools listed in the menustrip.

News Release CoD: Black Ops Mod Tools BETA & Radiant

Call of Duty Mod Tools

News CoD: Black Ops Mod Tools

Mod Tools Call of Duty: Black Ops

 

Hey guys,

We have begun updating wiki.treyarch with details on the Mod Tools BETA, which will be releasing Tuesday, May 31st on Steam.

I wanted to highlight here some of the things included in the package:
 

  • Launcher.
  • Asset Manager.
  • EffectsEd.
  • AssetViewer.
  • Maya 2009 Exporter Plugins.
  • Reference materials: Maya src files, scripts, example mods, xmodel exports, texture assets.


The PC team is still investigating the potential release of Radiant. I'll be sure to update you when I know more.

Regards,
-JD

How to use CoD: Black Ops Mods on a Gameservers server.

CoD: Black Ops - Downloading and Installing the Mod Tools

- Update -

There are just some technical issues to solve before Radiant can work as an external tool for CoD: Black Ops.

 

UPDATE :

RADIANT NEVER GOT RELEASED !!!  So NO custom maps for CoD: Black Ops !!!

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