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Friday, September 10 2010 @ 09:08 PM BST

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Setting up CoD: World at War Custom Map and Mod Server

Call of Duty Dedi Server

by Claire Claws

We already have an article on How To set up a Openwarfare Mod & Custom Map server when you rent a Call of Duty: World at War server from a Game Server Provider.

 

But for those who have an own, remote controlled, Call of Duty: World at War Windows server a different tutorial is handy to have. Especially now some things are 'named' different then in the previous versions of Call of Duty. For one... you now must use "fs_localAppData" in your command line.

Here an example of a CoD:WaW command line. Notice the CoD: WaW folder is not stored on C: but on a storage HD F: 

F:(backslash)CoDWaW(backslash)CoDWaWmp.exe +set dedicated 2 +set net_ip xx.xxx.xxx.xx +set net_port 28960 +set fs_localAppData "F:CoDWaW" +set fs_game mods/openwarf +exec server.cfg +map_rotate

The above command line starts the .exe. Then it tells where the server can find mods and usermaps folders, what mod folder to use (openwarf) and to use the config file inside, here named server.cfg.

The use of fs_localAppData is new and has to be added because, just like Players Profile, a player now gets personal information and downloaded extras stored here; C:-Documents and Settings-name-Local Settings-Application Data-Activision-CoDWaW

So where do we put Mod and Map files/folders and how do we get the re-direct download to work ?

Click READ MORE

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CoD WaW - How to set up an OpenWarfare server

Call of Duty Dedi Server

by jinxter

Open Warfare Server Set-up

I will try to summarize how to set up an OW Mod server with custom maps using a Hosting service.

(for those who have an own, remote controlled, Call of Duty: World at War Windows server there is a different tutorial)

This HowTo is for the settings like used on gameservers.com. It is intended for patch 1.2.

information we need 

  • your account number at gameservers.com. This is the number you use to log in the members area. It is a number of 6 digits. It is also the name of your root directory. Just check your ftp client. It is the directory just above codww. We will call it your_account_number in this howto
  • the following information from the server information section (member area->home->info)
    • The number of slots. The number of players mentioned is your_slot_number later on.
    • The IP address of your server: your_ip
    • the port number: used as your_port_number later on.
  • the url of your webspace. We will call it www.yourdomain.ow in this howto.

get the latest openwarfare version 

  • go to the download section and get the language version you want to use
  • until version 1.5.0 of OpenWarfare is out you will also need a patch. Just download the corresponding patched mod.ff and exchange it.

(note: This last bit is bit unclear. OpenWarfare needs this new file to work with 1.2 patch. Download needed file.)

preparing the server

  •  upgrade your server to 1.2. Go to member area->home->mods. Push the install button. Be aware that this will put a fresh installation on your server. All former settings are lost!
  • you are not sure whether or not the server was already upgraded? Use your ftp client to check. If there is a file called iw_21.iwd in the folder codww/main then you are already at patch level 1.2

uploading the mod on the gameserver 

CLICK READ MORE

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Linux Server Files for Call of Duty World at War News

Call of Duty Dedi Server

Any news about Linux bins? or  the pb-screens that all show only "unknown soldier ?

JD_2020 Treyarch

Yes, we're aware of both. The linux bits is a more complicated update, I hope to have this week. The bottom-line with that is: the core program is close to done, probably will be ready around PC Patch 1.2 time. But then what's the point in releasing the 1.1 linux bits, ya know?

Sort of a catch-22. The good news is, the implement the 1.2 patch in and release the linux bits should take a fraction of the time now that we have more or less got the core linux dedicated server platform solidified.

Full_Metal,

If by "sound issues" you mean the occlusion technology which stops you from hearing footsteps through most walls, bomb plants through walls, etc - those aren't bugs. That's the new and different sound technology we developed for realism.

Regards,
-JD

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CoD: World at War - Ingame Server Messages

Call of Duty Dedi Server

Call of Duty: World at War - Ingame Server Messages.

You can use this Punkbuster Server Message Generator v1.1

Click and drag output in a Notepad text and safe it as pbsv.cfg.

Place this file in your PB folder on your server.

And you will see the messages appear ingame.
 
 
Online Generator Here
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CoD: World at War - Easy to use Server Config Setup

Call of Duty Dedi Server

 

Here a 'ALL in ONE' Server Config script to start with.

Plus extra weapon/vehicle settings to choose from.

And Shortcut details :

(| =slash)

X:|WorldatWar|CoDWaWmp.exe +set dedicated 2 +set net_ip xxx.xxx.xxx.xx +set net_port 28960 +set sv_maxclients 36 +set ui_maxclients 36 +set sv_punkbuster "1" +exec server.cfg +map_rotate

Here a starters config for in you server main folder. Safe as server.cfg in Notepad

Fill in your details and settings.

//******************************************************************************
// Public Information
//******************************************************************************
set sv_hostname "Server name"
sets _Website "www.xxxxxxx.com"
sets _Location ""
sets _Maps "Stock"
set scr_motd "Welcome!"

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CoD World at War Beta Server Restarter

Call of Duty Dedi Server

This is a quick and dirty approach to automatically restart a Call of Duty Gameserver using PHP Script.

Don't expect to much from it, as I said it is really Quick and Dirty, but works well.

Technically it should run for all Quake3 Engine Based games, but only tested it with the CoD: World at War Beta.

And btw, it only works on Windows so far, but can be adapted to run on Linux very easy.

Download the Server Restarter

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CoD Rcon Tool v10 - World at War

Call of Duty Dedi Server

by tKd

Hello,

Finally, CoD RT v10 is released! After months of programming its finally finished.

v10 contains a major load of new features and bugfixes. The ingamechat kickcounter has been worked out and tested succesfully. It now supports Call of Duty: World at war and contains an Admin Control feature to give your admins limited rights without giving the rconpassword.

Go check the feature list in Read More and
Download CoD RT v10 !

Poll

CoD Black Ops

You buy Black Ops ?

  •  Yes.
  •  Only with DEDICATED SERVERS !
  •  Only with Zombies
  •  No.

Total so far : 2,453 votes
BC: Bad Company 2

Is it better then MW2 ?

  •  Yes. All of it.
  •  Yes. But only MP.
  •  No.
  •  I wont buy BC2.

Total so far : 6,038 votes
Modern Warfare 2

Are you happy with MW2 ?

  •  It's GREAT !
  •  Waste of Money.
  •  Dont know yet.
  •  Did not buy MW2.

Total so far : 8,647 votes

.

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