Wednesday, November 06 2013 @ 03:17 PM GMT
Contributed by: VRANDAS
Reviews of Call of Duty : Ghosts have reported problems with the graphics on PS4
Testers said that its frame rate dropped at several points during the game causing a stutter-effect, so the PlayStation 4 version does not maintain a consistent frame rate as desired. Frame rate hitches happen throughout the campaign. In multiplayer the frame-rate stutter is significant enough to let targets escape to safety or see you killed during the general mayhem...
"One of the key pillars of Call of Duty : Ghosts has been 60 frames per second... and ensuring that was of utmost importance, and the resolutions that appear are geared around that," said Infinity Ward's Mark Rubin. "The different way the new consoles handled memory had contributed to a decision to support 1080p graphics on Sony's machine but not Microsoft's."
The PS4 version of the game is already on sale, but the Xbox One console will not be released until 15 November in North America and 29 November in Europe.
Reviews of the Xbox One version of Call of Duty : Ghosts remain under embargo until 12 November.