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Call of Duty: Ghosts - Patch to Version 3.4.3 - Multiplayer issues

Call of Duty Ghosts

Today your PC (and Playstation) will download a 200 MB Patch for Call of Duty Ghosts.

Your game version will be 3.4.3 after this. This patch will fix mostly Multiplayer related problems.


The Patchnotes :


  • Improved framerate performance when traversing moving platforms.
  • Improved latency for AMD graphics cards.
  • Improved performance issues caused by spamming.
  • Improved shader warming and level load performance.

Extra Info : In the updated game (3.4.3) the graphics options terrain detail can now be changed to off, normal or extra whereas before it was just on or off. Also they have added Dynamic Fur and PhysX turbulence settings. Also, SMAA in the game menu is now called 1x SMAA instead. It seems to be a faster version of SMAA.


  • Fixed crash in CODeSports play.
  • Fixed spawn crash for specific maps/modes.
  • Improved usability of broadcaster HUD.
  • Additional animations added for broadcaster mode.
  • Improved steam friends functionality.
  • Fixed smoke flickering and graphical corruption within blurred area of dual render scope.
  • Re-enabled fur and smoke DLLs from nVidia.

Additional Fixes

  • Fixed a few map specific spawn issues .
  • Fixed lobby migration closing the create a class screen.
  • Fixed not showing attachments and weapon camo for players while in private match lobby.
  • Fixed dog's extended kill not showing properly in final killcam.
  • Fixed loadouts appearing restricted if a restricted perk was selected in specialist strike package even though specialist wasn't equipped.
  • Fixed split screen UI issue that could potentially leave player in a bad state.
  • Fixed issue when selecting store from squads.
  • Fix to remember spectator team when switching to freecam in broadcaster mode.
  • Fixed issue with loading into specific maps with ghost mask equipped.

Call of Duty: Ghosts Stats will NOT be RESET by Activision


Call of Duty: Ghosts Stats will not be RESET by Activision

Call of Duty: Ghosts Stats Boosting Hack – Players desperate for a Solution !


Activision has announced that they will not be resetting player stats that have been boost by hackers.

Many hackers have been boosting player stats on Call of Duty: Ghosts servers. Leveling up is part of the game, so what happens when someone else takes the fun from you by hacking? This has been a relevant question that has been crossing players’ minds since recent events occurred. Activision has been banning all hackers that have been involved in these incidents however, on their support page, they have stated that there is “nothing” they can do for those players who have been boosted.

“If your stats are boosted by a hacker there is nothing we can do. Activision will not reset your stats. Please note that knowingly entering a hacked server may be grounds for a ban. To avoid this, make sure you do not accept game invites from people you do not know or trust.”

Until the issues have been fixed, players will just have to be more careful when game joining servers.

Call of Duty: Ghosts Comedy Video - The Escapist : Zero Punctuation

An other great video from the man, Ben "Yahtzee" Croshaw, who talks with Zero Punctuation.

This time his review of Call of Duty: Ghosts.  A "Must Watch" when you're a Call of Duty Fan...


Call of Duty: Ghosts FoV Changer for MP and SP

Call of Duty Ghosts

Update 02-09-2014

IMPORTANT NEWS for Call of Duty: Ghosts FoV Changer users !!!!

Agentrev got a message from Community Coordinator, Candice Capen.

"We're going to be adding our own as soon as we can, but you may want to update your site so players can know there is potential to be banned"

So after exactly three months and more than 105.000 downloads has now stopped with the distribution of AgentRev's Call of Duty: Ghosts FoV Changer.

And we urge all users to stop using AgentRev's Call of Duty: Ghosts FoV Changer ! 


We proudly present the Call of Duty: Ghosts FoV changer for Multiplayer and Singleplayer.

Made by AgentRev.

Download the Call of Duty: Ghosts Field of View changer on


The  PC  version of Call of Duty: Ghosts has its FoV (Field of View) set on 65; same as the FoV for Xbox and Playstation.

For Console players and their controllers 65 is fine; because of the viewing distance. On the PC, where you are closer to the monitor, a Field of View set on 65 can cause eye strain, headaches and even motion sickness.

All the Treyarch CoD titles (even year releases like Black Ops 2) have an option, in advanced graphics settings, to change the Field of View to your liking.

Infinity Ward ( MW2, MW3 and now Ghosts)... still believes in a fixed setting of 65 .

So to make Call of Duty: Ghosts more enjoyable for the PC gamers AgentRev made his third FoV Changer.




11-10 - Updated to version v3.2.625.1 - Fixed are some "offset not found" errors with Singleplayer.

11-12 - Agent'Rev's FoV changer for CoD Ghosts allowed by Infinity Ward.

11-16 - Updated to version v3.2.625.2 - Increased max FoV to 100 due to high demand - Fixed few "offset" errors with SP.


Agent'Rev's FoV changer for CoD Ghosts allowed by Infinity Ward.

Click on the image above to read the full twitter conversation on twitter.


The 'can not believer' : "Really ?..."

FoV Changer allowed. Really ?


You find a Readme in the zip file with further info.

This is the original version; distributed for AgentRev on

Call of Duty: Ghosts - Clan Wars starts this Monday

Call of Duty Ghosts


This Monday, November 25, Activision and Infinity Ward will kick off the first Call of Duty: Ghosts Clan Wars, two-week competitions that track the results of individual clan members and award the top clans with in-game rewards that are only available by winning.


Call of Duty: Ghosts -  Clan Wars starts this Monday


The Clan War meta-game can be accessed through the Call of Duty app, and each clan is automatically entered into a Clan War as long as they have at least three people on their roster. Each clan is then paired up with seven other clans based on similar size and level, and those eight clans then compete in a passive side-game for a two week period.

Clans don’t actually face off against each other. Instead, 10 game modes are automatically selected – anything from hunted to hardcore team deathmatch to kill confirmed. Each time a clan member plays one of those games, they earn points for the clan, both for that particular game, as well as cumulative points for the clan. The overall goal is to have the most total points at the end of the two week cycle; the clan on top receives an in-game prize – like a patch, a custom outfit, or a reticule – that is only accessible by winning a Clan War. Once a particular prize is gone, it is gone for good. A new Clan War will begin every two weeks, with new prizes and new game modes.

The bigger draw though, and the best reason to play, is that while your clan is on top of one specific game mode, you earn an experience bonus every time you play that game mode. It lasts as long as your team is on top, and if you lose it you can always coordinate with your clan to try to take it back. You will be able to have more than one experience multiplier at one time if you control multiple game modes, and exact bonuses will change with each new Clan War.

Although you earn points for playing alone, the smart move is to try to get your clan to coordinate. Bigger clans have a clear advantage here, as they can spread out into groups to tackle each game mode, but the matchmaking should make it fair for everyone.

One thing to note with Clan Wars, although gameplay is not cross-platform, clan memberships are. So regardless of what console you are playing on, you’ll be contributing to your clan’s overall points.



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