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Tuesday, April 25 2017 @ 11:24 AM BST

Battlefield: Bad Company 2 PC Review

Review by James Cullinane. He gave it a 9 out of 10

Battlefield: Bad Company 2 review 

Ups:

Dedicated servers. A robust server browser. A levelling system that caters to more nuanced play-styles as it unlocks new items, but one that never provides an unfair advantage. Nigh-fully destructible environments – a feature that’s never reduced to a gimmick – make for dynamic engagements that unfold differently every time. Unparalleled audio. Balanced multiplayer maps that never favour particular classes.

Downs:

No prone, no hold-to zoom, no toggle crouch, health not displayed in user interface. These are significant oversights.

 

 

The singleplayer campaign’s easy wit and fantastical action premise is a breath of fresh air amidst a clot of competitors who take modern combat so very seriously with their “pu##y-ass heartbeat monitors.” The multiplayer maps are varied, finely balanced and played on dedicated servers. It’s almost everything we want in a PC shooter. DICE’s latest instalment in the Battlefield series sets the bar – we just wish there were more developers trying to surpass it.

Even now, the internet ionises as gamers prepare to take sides in what will no doubt be a forum-flaming battle of rampant fanboyism. Be assured: digital faeces will be flung; someone will say “no u”; moderators will stay up late wearily wading through the yapping and the dung as if they were the proprietors of a Chihuahua kennel with global reach. But when it comes to the PC, there is no elephant in the room. Last year’s woefully disappointing console port of Call of Duty: Modern Warfare 2 to the PC bears no comparison to DICE’s latest instalment in the Battlefield series.

A standout success on Xbox 360 and PlayStation 3, Modern Warfare 2 barely scrapped the grade on PC. A disjointed singleplayer campaign, accompanied by an online matchmaking service that usually saw Kiwi gamers pinged by banana bullets as they dared to compete in games hosted in the US, made for an experience better forgotten

Battlefield: Bad Company 2 Xbox 360

FPS online games
Review by Ian Knott. He gives it a 9.5 out of 10

The last six months have certainly produced a glut of first-person shooter titles on Xbox 360 and PlayStation 3, and there’s many more due for release in the coming six months. Some will no doubt be destined for the bargain bins before year’s end, but DICE’s Battlefield: Bad Company 2  won’t be one of them.

Ups:
Easily the best FPS I’ve played in a long time. Dialogue that makes me want to watch a feature film starring these guys. A virtually flawless single and multiplayer experience.
Downs:
A couple of graphical glitches here and there, and a screen tear or two, but nothing to detract from the game.

The original Bad Company had its problems – I don’t think anyone, even the developers can deny that. But what it did do successfully was lay down a platform of interesting, personable characters who could be dropped into any environment and breathe life into what could otherwise be a formulaic FPS game.

It’s the characters that make the game and the familiar four protagonists are back once more, but not with the riches of Nazi gold in mind, this time the stakes are raised as B Company are charged with finding a devastating new weapon that could start WWIII.

While I don’t want to draw too many comparisons to Infinity Wards’ Modern Warfare 2, the two games do run several parallels. DICE obviously knew that comparisons were going to be made and rather than turn their noses up or pretend that there were no similarities, they have tackled the issue head on and thrown in some beautifully timed digs to the ribcage of MW2.

Battlefield: Bad Company 2 for Xbox 360 review

FPS online games

The good : Explosive environment destruction.

                    Big map online multi-player mayhem with vehicles, squads etc.

                    Launch Price is only £35/39 Euro !

The bad : Weak single-player plotting. Steep learning curve to get into online.

Verdict :  Classy battlefield chaos online still impresses, solo script less so.

Battlefield: Bad Company 2 for Xbox 360 review

Battlefield: Bad Company 2 is EA Games studio DICE’s attempt to rival Modern Warfare 2 on single-player intensity and multi-player mayhem. But can the squad first-person shooter outshine 2009’s biggest hit? Read the Battlefield: Bad Company 2 review to find out.

The long-running Battlefield series has always delivered large-scale army-v-army multi-player. With squads, specialist roles and the ability to jump into lots of vehicles the key features. The original Battlefield: Bad Company attempted to add to that a semi-humorous and largely unsuccessful single-player story based around amoral mercenaries. Battlefield: Bad Company 2 expands on the single-player story further, while dialling back the humour in favour of a more CoD Modern Warfare 2-like approach, with a similar threat-to-the-US plot.

Battlefield Bad Company 2’s single-player plot is much more successful than the original – as is the gameplay. It’s variously tense, high-octane and freeform – with several key sections standing up in terms of visuals and bang-for-the-buck with Modern Warfare 2.

Standout single-player features in Battlefield: Bad Company 2 include: the ability to destroy huge chunks of the environment – taking out bad guys doesn’t need to mean accuracy if they duck behind a wall, if you have an RPG to hand; plus superb visual effects including frostbitten fog and sandstorms really give a sense of varied environs; and finally AI squadmates who aren’t utter idiots.

Despite the good, though, Battlefield: Bad Company 2’s single-player never quite turns it all the way up to 11. The barely-there characters are flat and uninvolving, the plot gibberish and the locations and action mostly come off as less thrilling than its arch rival Call Of Duty: Modern Warfare 2.

Can Battlefield: Bad Company 2 make up the difference multi-player, though? Certainly, online has been one of the series’ strengths. And if you know what you’re doing and can work effectively in a squad, the 12 v 12 modes here are thrilling – rewarding good teamwork. Plus all the good stuff from the single-player – the visuals, the destructible environments etc. carry over.

Be warned, though – Battlefield: Bad Company 2, even more than most online shooters, features a very steep initial learning curve. The more chaotic the battlefield, the easier it is for newbies to get picked off, fast. Which makes for a very difficult and unrewarding entry to the game’s online strengths.

And while Battlefield: Bad Company 2 single-player does let you get behind most of the key vehicles’ controls, it gives no indication of how fast you have to move in multi-player. The lack of handholding for newbies is a gripe that’s carried across most squad first-person shooters, though.

In all, Battlefield: Bad Company 2 is no rival to Call Of Duty: Modern Warfare 2. Single-player it’s less intense and cinematic. Multi-player it’s arguably better than its rival – but only for hardcore shooters who relish working as part of a team.

Battlefield: Bad Company 2 - Review

FPS online games

If you're looking for an online multiplayer game that you can play with friends for months on end, "Battlefield: Bad Company 2" is an excellent choice.

Battlefield: Bad Company 2

It's been almost half a year since "Modern Warfare 2" hit store shelves, and while it remains the most played online shooter right now, many are starting to look elsewhere for their online FPS fix. Elsewhere, in this case, is "Battlefield: Bad Company 2."

The Basics

"Battlefield: Bad Company 2" is really two games in one. The single-player game is a heavily scripted, mostly linear first-person shooter which features a squad of ne'er-do-wells as they try to save the world from a devastating weapon.

The multiplayer game is another beast entirely. It consists of objective-centric multiplayer modes which pit teams against each other to capture important points on the map. There's also persistent character advancement, as you'll unlock weapons and new equipment as you play.

 

The Highs

The Multiplayer Modes
There are only four multiplayer modes in "Bad Company 2" but each of them are created in such a way that they engender teamwork, even among strangers. Conquest is the traditional "Battlefield" mode, which has two teams fighting over control of several points scattered across a massive map. Rush is similar, but it's more of an attack/defend style, where there are only two points that must be captured and once they are the map shifts back to the next line of defense. The other two modes are Squad Rush (a smaller version of Rush which is infantry only, 4v4 maps) and Squad Deathmatch (standard deathmatch, but with multiple teams of 4 squad members…or 4v4v4v4).

Each of the modes has its own pace and tactics, but none of them feel tacked on or unnecessary. I often found myself jumping from one to the other, and all of them felt satisfying and worthwhile.

Persistent Character Advancement
As you play online you'll earn points for getting kills, capturing objectives, repairing vehicles, so on and so forth. Depending on your class, those points will unlock new guns and equipment. Unlike "Modern Warfare 2," the class you play will determine which unlocks you get first, so there's almost an RPG-lite system at work in "Bad Company 2." A similar system was at work in the first "Bad Company," but this time around it feels streamlined and way more addictive.

Building Destruction
The destruction system from the first "Bad Company" has been improved to allow buildings to fully collapse, whereas before they would just be left as foundation skeletons. Apart from looking cool, this plays a huge part in multiplayer, as you can take out objectives by attacking them directly or simply by collapsing the building around them.

Battlefield: Bad Company 2 TV Commercial Video

In case you didn't see it yet..... the Battlefield: Bad Company 2 TV Commercial Video.

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