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Call of Duty: World at War Multiplayer Hands-on

Call of Duty World at War

by Jason Ocampo

New perks, vehicles, and flamethrowers, oh my! We play through World at War's multiplayer.


October 29, 2008 - You may have had the chance to check out the Call of Duty: World at War multiplayer beta that's going on; if so, you've had a taste of three maps and some of what the game will deliver when it ships next month. But there's a lot more to the multiplayer suite, something we found out recently during a trip to Treyarch to play through all the maps and the new modes. In summary, World at War builds on the top-notch multiplayer delivered in last year's Call of Duty 4: Modern Warfare. This is a deeper, richer multiplayer experience.

There are basically two theaters of battle in multiplayer, in keeping with the single-player campaigns. There are the Russian-versus-German slugfests, and the Imperial Japanese-versus-Marines battles. The former feature both infantry-only and infantry-and-vehicle battles, while the latter is restricted to infantry-only. The presence of vehicles in the Eastern Front battles introduces a powerful dynamic not seen in Modern Warfare; tanks and armor are devastating, but only if used properly.

We played through all 13 of the maps found in single-player, first on team deathmatch and then to check out other new modes, such as war and capture-the-flag. Many of the modes from Modern Warfare are also here, such as headquarters and seek and destroy, as well as hardcore modes that feature friendly fire, limited interface, and no respawns.

If you played a lot of Modern Warfare multiplayer, then you're familiar with the build-a-class system and the perks that tie into it. As you play, you gain experience that lets you level up. Leveling lets you unlock new perks (basically abilities), new weapons, and new weapon upgrades. You can then customize your weapon load out and perks, but everything is balanced due to the fact that everyone can only choose a maximum of three perks. The system in World at War is almost identical to this; many of Modern Warfare's perks are here (renamed to adjust for an earlier era), but there are about a dozen new perks to play with. So the Claymore perk from Call of Duty is now the Bouncing Betty perk (that's the name of a mine). Martyrdom still lets you drop a grenade when killed. New perks include the awesome flamethrower, as well as fireproof, which is a flame-resistant suit. Toss back lets you throw back an enemy grenade just in the nick of time, every time. Gas mask protects you against the new gas grenades. Shades are sunglasses that protect you against the blinding white light of phosphorus flares.

CoD: World at War - d3dx9_37.dll ERROR and FIX

Call of Duty World at War

Having problems running the CoD:World at War BETA?


You get the d3dx9_37.dll error ?

Download the .DLL March version from HERE.

or DirectX End-User Runtimes (August 2008) version HERE

Make a TEMP/NEW Folder on your Desktop and extract the downloaded file into this folder.

Use the DXSETUP to install the DirectX-stuff on your PC. And then just remove the folder.

(Doesnt work 100%)


You get this message "Error during initialization: Unhandled exception caught" this fix should help.

1- Go to Control Panel
2- The click on "Hardware and Sound"
3- Click on "Sound"
4- Doble click on "speakers"
5- go to the Advanced tab
6- Set the default format to "24 Bit, 48000 Hz (Studio Quality)"
7- Thats it!


Getting a BLACK SCREEN and nothing happens ??

Just wait for at least   5 minutes  !

(seems something is wrong and PC hangs a bit when starting up. Suddenly (after at least 5 minutes) the game gets some room to start up. After that Beta runs... okish.

We will report again when an official answer is given about these errors and what to do.

Call of Duty:World at War PC MP BETA has launched !!!

Call of Duty World at War


Official Call of Duty© News

We are happy to announce that the PC Multiplayer BETA has finally arrived! With it, you get many of the tweaks and fixes that resulted from feedback from the Xbox 360 BETA, but bear in mind not all issues have been addressed quite yet.

You can download the PC BETA from any of the mirrors in our mirror list.

You will need a Key Code to install this BETA, which can be found in your Account / Profile tab of your account.

Please be patient – lots of people want the file, so downloads and site load times may be slow at times – we apologize in advance of any inconveniences!

Through the Multiplayer Beta, players will experience Call of Duty: World at War's new multiplayer features including:

  • Addictive class-based multiplayer action
  • Vehicle combat
  • Persistent stats
  • Player rankings
  • Upgradeable weapons
  • Squad-based gameplay
  • Customizable classes and Perks

Download Instructions to participate in the Beta:

PC Version

  1. Download the PC Beta Installer from the below mirror links.
  2. Install the game using the CD-KEY you received in your email. If you've confirmed your community account, you can also find it in your profile page.
  3. Download the in game instruction manual.

What does the CoD World at War PC BETA include?

Call of Duty World at War

by Treyarch JD

What does the PC BETA include?


THIS IS JUST PROMO CRAP to make you register at Fileplanet. A Free account gives you...  NOTHING !!

October 28, 2008 is the release date.

Your FilePlanet files will not be unlocked until we officially release the BETA. They are letting you PRE-load it.

3 Maps: Castle, Makin, and Roundhouse (yes, map hole fixed). All gametypes will be available, and your level cap will be set to 40.

And of course, in case you missed the memo, there will be a fleet of Day-1 servers provided by to ensure you find a lag-free server right out of the gate.

I see players in servers!!!

That's us testing. We've been testing all the day-1 servers, and preparing this thing for the launch. If you saw anybody in servers over the past few days, or tonight, that's us =). The good news is, all systems are go, and I can't wait to tear it up with you guys tomorrow!!!

How will this all go down?

The minute the BETA launches, an e-mail will be sent out to every registered user on, informing them of the launch. You will simply need to go to your Account / Profile tab of your account and your code will be right there (not just yet, when the thing goes live). You’ll also see a nice big announcement here, and some PC BETA forums will be created.

The Account / Profile page will also have a mirror listing of all known mirrors where you can download the file. The file you download will require a key upon installation, which is where you’ll enter the code you find in your profile.

But my FilePlanet download has started, what does this mean?

Nothing. It means that if you are a paid subscriber, they are allowing you to pre-load the file (it's rather large). You will not be able to play without a key, and probably won't even be able to install it until they unlock the file. So please don't get your hopes up thinking you'll be playing tonight, because you wont :(.

Stay tuned!


Call of Duty: World at War Zombies on GTTV

Call of Duty Gametrailers
GTTV Episode 127 ( Watch all 4 Chapters on GameTrailer TV)
October 25
Call of Duty: World at War


Chapter 1: A Return to Service
Treyarch tells us its stance on the franchise - with a story reveal! Also, Amanda on-location for Need for Speed: Undercover.
Chapter 2: From Duty to Deathcards...
We talk to Treyarch about its unique modifiers - Deathcards, along with co-op details. Plus, a new trailer for Splatterhouse.
Chapter 3: Multiplayer at War
What's new for World at War multiplayer? Also, we reveal the main cast for the upcoming video game satire - Eat Lead.
Chapter 4: World War II, Zombies too!
Treyarch talks about its future and their secret game mode - Nazi Zombies! Plus, an exclusive level reveal for Mirror's Edge.

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