Call of Duty Gaming News
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Monday, May 29 2017 @ 09:46 PM BST

Call of Duty World at War Weapons

Call of Duty World at War

Treyarch's Multiplayer Design Director, David Vonderhaar, has posted up a new blog talking about weapon balancing in Call of Duty: World at War.

It also features this new, but rather odd, trailer.


Call of Duty: World at War multiplayer map, Outskirts Video

Call of Duty Gametrailers


New footage from the Call of Duty: World at War multiplayer map, Outskirts.


Outskirts - Gun Fights

CoD4 Winner Golden Joystick Awards 2008

Call of Duty 4 Archive


Nuts All Nighter Award (ie best multiplayer)
Winner: Call of Duty 4: Modern Warfare

First runner-up: Grand Theft Auto IV
Second runner-up: Halo 3

We say: So potent is the power of CoD at keeping men from their marital beds that there's actually a Facebook group called 'I'm a Call of Duty 4 widow!'. It has 290 members. So, well deserved props to Activision and Infinity Ward for keeping the Men of Games up until the break of dawn. UAV is online!

PC Game of the Year
Winner: Call of Duty 4: Modern Warfare
First runner-up: Portal
Second runner-up: Crysis

We say: Proof that gamers prefer shooting terrorists to bending their minds out of shape. In fairness, any of these games would be deserving of a finely moulded stick of gold. But screw fairness. COD 4 frickin' ROCKS!

Call of Duty WaW Multiplayer Maps

Call of Duty World at War


ALL about COD World at War Custom Multiplayer Maps & Downloads you can find here.


The 13 standard Call of Duty WaW Multiplayer Maps are :

Airfield, Asylum, Castle, Cliffside, Courtyard, Dome, Downfall, Hangar, Makin, Outskirts, Roundhouse, Seelow, Upheavel

CoD WW Dome

Click picture for an overview of ALL standard CoD: World at War Maps.

CoD4 OpenWarfare 1.3.0 has been released!

Call of Duty 4 Archive

by the OpenWarfare Project Team

Hello, it's been a long time since our last release. We've been very busy like always and we hope you like the new features supported by the mod. A lot of stuff has been fixed from our previous release and some new functionality has been added as well. The mod is reaching that maturity level shown by its stability and the richness of features supported.

This maturity level of the mod and the quality of people working in this project will be the key in extending the OpenWarfare Project into Call of Duty: World at War. We are very excited in bringing all the features we developed for Modern Warfare into the World War II era.

Please visit our download section to download the latest OpenWarfare version.

New features:
* Option to also delay the assignment of C4s and Claymores.
* New anti-camping feature to prevent players from staying in the same spot for certain amount of time. Option allows for snipers to be exempt from this functionality.
* Option to enable health packs that will be dropped by players when dying (health packs will replenish health and/or give bandages).
* Ability to black out the player's screen when dying (black screen of death).
* Option to control the length of concussion grenades.
* Ability to show a welcome/rules screen when players connect to the server.
* Option to play killing spree sounds (numbers of kills for each sound can be customized).
* New tool to move around objectives in the maps to "fix" balance issues or just have fun to bring new life to the maps.
* Option to enable additional sniper zooms levels (controlled by new bind keys).
* Ability to set the custom map names so a more human name is shown in the next map rotation message.


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