Battlefield Bad Company 2 Screenshots
Saturday, November 21 2009 @ 12:06 AM UTC
Battlefield Bad Company 2
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Saturday, November 21 2009 @ 12:06 AM UTC
Battlefield Bad Company 2
Friday, November 20 2009 @ 10:26 PM UTC


Support ticket for ACTIVISION :
After 3 days of LAG in Modern Warfare 2 and plenty of tweaking (opening all ports for MW2 and Steam) changing my MTU and a variety of other "FIXES" found on forums. I have gone for installing COD4:MW to compare them both.
Results: COD4:MW ran perfectly with no lag.
MW2 ran the same as the last 3 days, lag, lag and a bit more lag. The game for me is completely unplayable in its current form.
It has nothing to do with my machine performance as singleplayer is flawless in MW2.
I admit that I do not have a great connection to the internet (but since I get no lag playing COD4 and CounterStrike Source) I can only assume that there is a fault with MW2.
Please can you send me any fixes for the poor performance, or let me know if you are presently working on a solution, or where I can send my copy to for a full refund (Don't really want refund as I love COD and want to be able to play the latest version)?
ACTIVISION: Modern Warfare 2 utilizes host migration technology by selecting preferable match with other players as a host or yourself as a host. Some of the lag you experience may be contributed to overall network bandwidth.
To ensure this is not the case, disable or disconnect all other connections to your router temporarily and either port forward or set your PC to DMZ mode. This would basically send all traffic to your PC. See if there is any improvement over the lag.
Depending on the speed of your connection and its quality, you will be matched with players with similar connection quality, one of which will be designated as host.
ME: As stated in my original question I have already forwarded all ports for MW2 and Steam on my router. My PC is the only device on the router, and as a comparison I have installed COD4 on my PC and have NO lag issues. Every game I have played on MW2 has lag (minimum of 30 different lobbys ive joined probably more).
ACTIVISION: I have noted your original response but would also like for you to understand that Call of Duty 4 operates with a DIFFERENT connection method as it relies on a dedicated or central server to connect. Much of the lag is relieved through this method. Modern Warfare 2 DOES NOT use dedicated server technology and employs Host Migration or Peer-to-peer technology. Connection issues are in most cases, beyond the control of users except by the standards of connection quality between each other.
The solutions offered are more of suggestions to improve connection issues but may not completely resolve or eliminate lag though you've already taken these steps.
ME: Well firstly thank you for the fast replys to my question, however I have tried all your suggestions so far and many more showing on forums, with no luck. This game is simply unplayable for me. Therefore please let me know a) if there is any talk on a patch to add dedicated servers back in or b) where I can send my disc for a full refund as I presently have an unusable product.
ACTIVISION: I'm sorry to hear that you are unsatisfied with the game.
a) No talks or information rather, at all of dedicated servers.
b) Unfortunately, we cannot handle refunds directly, as our distributors take the product back in bulk from retailers (whose profit has to be accounted for as well). This is why you will have to return the product at the point of purchase.
View from Within article about the MW2 single player.
View from Within article about FPS Modern Warfare 2 now locked at 90
Friday, November 20 2009 @ 09:13 PM UTC
Friday, November 20 2009 @ 08:09 PM UTC


Friday, November 20 2009 @ 05:41 PM UTC

by Xesum

After simply typing in the code into my steam account and installed it by, NOT 1, but 2 DvDs.
When I started playing the campaign and the game caused my Graphics card to reset because it wasn't accepting commands anymore. No other game I have ever bought has done this, and yet the game seems to have the same graphics as COD4, yet it still stops my Graphics card from working. After finally getting the settings down to the lowest they could go, the game was now extremely ugly but it wasn't crashing, which pissed me off. If Infinity Ward cannot make a game work properly on a certain platform, you are meant to fix it so it will work on that platform, you are not meant to release a semi-broken game that causes crashes all the time on even the best of computers out there.
Annoyingly, once I started the game, I was forced to do a god damn training mission for some silly reason. I know how to play the game, that is why I bought it because I have played other FPS games. Then once I completed the training mission, I was given a "Suggested difficulty level", but I pressed Veteran because it is easy on Veteran.
Oh and hey! I was correct, It took me 4 hours and 37 minutes to complete the campaign. It took IW, what? 2 years to make this game? Didn't Valve make Left4Dead2 in one year and were also still making stuff for Left4dead 1 at the same time, and the game took about 10 hours to complete on the hardest difficulty?
However, Infinity Ward Fanboys will blindly defend this game by saying "YOU KILL RUSSIANS IN AN AIRPORT WHICH IS AWESOME.", if I want to go on a killing spree dressed in a suit, I will play Grand Theft Auto 4 because that is much more fun, I will not play an FPS military warfare game. I know you might say "ITS PART OF THE STORY" but you could of easily done that whole level by just showing a movie to the player.
What else was stupid in this game? Oh yes, the god damn magical riot shield that deflects bullets likes there's no tomorrow. Impossible. Oh for some reason, when I'm dying my screen gets covered in Jam and I can just crouch behind that forklift truck for 5 seconds and then I'm perfectly fine and don't even bleed to death. HOW REALISTIC.
ITT: I dislike this game.
View from Within article about Customer Support for Modern Warfare 2 from Activision
View from Within article about FPS Modern Warfare 2 now locked at 90
Friday, November 20 2009 @ 04:43 PM UTC

Friday, November 20 2009 @ 02:13 AM UTC

by John Gaudiosi
Jesse Stern has been a writer on the hit CBS show "NCIS" since 2004. With the show currently reigning at the top of the Nielsen ratings, Stern has another hit on his hands with Activision's Call of Duty: Modern Warfare 2. After working with Infinity Ward on Call of Duty 4, Stern returned to collaborate with the developer on the sequel's action-packed storyline. While the game has etched its place in entertainment history with its historic opening gross, Modern Warfare 2 has also made headlines because of its edgy story. In this exclusive interview, Stern talks about the creation of the controversial airport sequence and gives his thumbs up to a potential Hollywood adaptation of the Modern Warfare franchise for the big screen.
JG: What was it like returning to work on the new Modern Warfare after being involved in the first game?
Stern: The second time around, we really felt like we had to play off of all the things we introduced in the first game. People have an expectation now that you're going to die, which is a weird thing. Here we have a video game where at any given moment your character's storyline might end. So, it became a real challenge to play into these expectations and try and keep things surprising and emotionally charged. We all tried to make it emotional.
JG: Did any current events influence Modern Warfare 2's subplot of reopening the conflict between Russia and the U.S.?
Stern: Infinity Ward's Jason West, Steve Macuda, Todd Alderman, Mackey McCandlish and me would talk about the kinds of stories we could tell, and we didn't want to just make a straight sequel to Modern Warfare. We started kicking around anything and everything to weed out the bad ideas.
In the beginning we talked about having things in Modern Warfare 2 like outbreaks, viruses, chemical warfare, and even outlandish things such as aliens and the living dead.
We worked our way through it before we finally ended up with a more grounded version of the real world as it's depicted in Call of Duty: Modern Warfare 2. And as we were kicking around scenarios for conflict, we kept stumbling into things that were happening in real life, which was honestly unintentional.
Thursday, November 19 2009 @ 03:33 PM UTC

by DragonLadee
Battlefield: Bad Company 2 PS3 Beta begins TODAY ! To celebrate this, they released the Battlefield Moments Episode 2 based on Arica Harbor - the beta map.
See ‘Destruction 2.0’ in full effect as a sniper fights his way through the war-torn streets of Arica Harbor in order to secure a valuable objective for his team.
WE ARE A GO IN EUROPE ! Make sure to start the game fresh to get the Beta update! No the US is not live yet, waiting on Sony there!
If you’re interested in participating in the Battlefield Bad Company 2 PS3 beta you need to sign-up here.
Battlefield Bad Company 2 PC Beta is planned for later this year.
Watch LIVE STREAMING BETA Battlefield Bad Company 2 - PS3
The PS3 Beta will close December 21st so make sure to get your playtime in so when the demo releases your skills are still sharp!
Thursday, November 19 2009 @ 02:12 PM UTC

And last night STEAM released a Steam client update
Wednesday, November 18 2009 @ 03:29 PM UTC

by MasterMind
After watching some Call of Duty: Modern Warfare: Reflex Videos I cant understand WHY Infinity Ward recently said : " We don't think the Wii can deliver the exact experience that we’re now doing for MW2."
The Wii remote can help immerse you in the game, with very accurate shooting and you feel like you have real control of the gun and have the trigger in your hands. It gets you really into the game. Everything feels like you’re a really badass soldier in a cinematic summer blockbuster, the action is intense, over the top, and comes often. The story will take you a good 6 hours on Normal if you’re good, so while not the longest singleplayer, it’s very adequate.