CoD Map Mod NewsCall of Duty Map Mod News Downloadshttp://www.mapmodnews.com/2009-01-06T13:20:22+00:00CoD Map Mod Newsadmin@mapmodnews.comActivision not willing to spend enough money on their games ?tag:www.mapmodnews.com,2009-01-05:/article.php/Activision-money-shares-wall-street.2009-01-05T02:38:15+00:002009-01-05T02:38:15+00:00Admin-Mapmodnews<p style="text-align: justify"><sub>by Claire Claws</sub></p><p style="text-align: justify"><strong>Call of Duty: World at War got released on November 11th 2008. </strong>And it is almost 2 months since, but the game is still in same crappy state as it was on day one. So still no 1.2 patch, no communication and frustrated players. Why?</p><p style="text-align: justify"><strong><img height="164" alt="" width="535" src="http://www.mapmodnews.com/images/library/image/CoD-WaW-2.jpg" /></strong></p><p style="text-align: justify">Development costs for video games can now reach $25 million to $50<sup>+</sup> million per title, making the industry more like Hollywood since a few hit games can deliver substantial profits. A game publisher like Activision Blizzard can cut costs by using the same technology in multiple titles. And it has the money and marketing muscle to launch <span style="font-size: larger"><strong>BIG</strong></span><strong>...Call of Duty 4 : Clanwarfare Mod Version 2.0 Onlinetag:www.mapmodnews.com,2009-01-02:/article.php/Call-of-Duty-4-Clanwarfare-Mod-2.02009-01-02T18:51:10+00:002009-01-02T18:51:10+00:00Admin-Mapmodnews<p><sub>by >TCG< Razor</sub></p><p><img height="103" alt="Call of Duty 4 : Clanwarfare Mod Version 2.0 Online" width="498" src="http://www.mapmodnews.com/images/library/image/tcg-banner.jpg" /></p><h2 style="text-align: justify"><span style="font-size: 8pt; line-height: 115%; font-family: 'Verdana','sans-serif'">Die Clanwarfare CoD4 Mod hat nun endlich ein neues zuhause und ein neues Team bekommen und hat alle Beta Tests erfolgreich bestanden. </span><span style="font-size: 8pt; line-height: 115%; font-family: 'Verdana','sans-serif'">Deshalb freut es uns besonders euch eine neue Version anbieten zu können.</span></h2><p class="MsoNormal" style="text-align: justify"><span style="font-size: 8pt; line-height: 115%; font-family: 'Verdana','sans-serif'">Clanwarfare Mod 2.0 für Call Of Duty 4 Modern Warfare ist eine gute alternative zum Pam oder Pro Mod. Diese Mod ist special für Funclans ausgelegt die sich nicht unbedingt an die ESL an knüpfen wollen und den spi...CoD WaW Custom Map: Toten Strand - Nazi Zombie Shoretag:www.mapmodnews.com,2009-01-02:/article.php/cod-waw-Toten-Strand-nazi_zombie_shore2009-01-02T18:30:17+00:002009-01-02T18:30:17+00:00Admin-Mapmodnews<p><sub>by PsycoFalc</sub></p><p><strong>Nazi Zombie Shore is my version of what the nazi_zombie_makin map would of been like. Your team is pinned down in huts on stilts, the zombies attack you from all angles. Will you survive the chaos?</strong><br itxtvisited="1" /> </p><p><strong><img height="329" alt="Toten Strand - nazi_zombie_shore" width="535" src="http://www.mapmodnews.com/images/library/image/zombie-shore-cod.jpg" /></strong></p><p>It's a medium sized map with 2 levels, that can get chaotic pretty easily. I tried adding a lot of zombie spawns so the actions all the time, for the people that like that sort of stuff. Also I added in a watch point for the snipers.<br itxtvisited="1" /> </p><p><strong>There's hidden weapons in this map as well as a few weapons that's not in the stock zombie map.</strong></p><p>Game : Call of Duty: World at War (PC ...Call of Duty dépasse les 35 millionstag:www.mapmodnews.com,2009-01-01:/article.php/Call-of-Duty-depasse-les-35-millions2009-01-01T13:58:51+00:002009-01-01T13:58:51+00:00Admin-Mapmodnews<p style="text-align: justify"><sub>by Daffytheduck</sub></p><h2>Vive Call of Duty, vive la communauté, vive nous...</h2><div> </div><p style="text-align: justify">Relayée par plusieurs sites français, l'information nous vient de <a target="_blank" href="http://www.reuters.com/article/technologyNews/idUSTRE4BP0OL20081226?feedType=RSS&feedName=technologyNews&pageNumber=1&virtualBrandChannel=10339"><font color="#869844">Reuters</font></a> qui révèle que la franchise <b>Call of Duty</b>, tous jeux et toutes plateformes confondues, s'est vendue à plus de 35 millions d'unités de par le monde depuis la sortie du premier volet en 2003.<br />Activision peut se féliciter de posséder l'une des licences les plus juteuses du jeu vidéo, tout comme Infinity Ward dont le <b>Modern Warfare</b> représente donc tout de même plus de 30% des ventes de <b>Call of Duty</b>.<br />Une campagne solo toujours ...CoD: World at War Mod - OpenWarfare 1.4.0 tag:www.mapmodnews.com,2008-12-30:/article.php/CoD-World-at-War-Mod-OpenWarfare-1.4.02008-12-30T16:37:54+00:002008-12-30T16:37:54+00:00Admin-Mapmodnews<p><sub>by t3chn0r</sub></p><p><img style="width: 335px; height: 184px" alt="CoD MoD" src="http://www.mapmodnews.com/images/library/image/Open%20Warfare%20Call%20of%20Duty.png" /></p><p>OpenWarfare 1.4.0.RC1 has been running pretty stable during the last week. We have fixed some bugs and added other small things based on the community feedback.</p><p>We are very glad to release the final 1.4.0 version so we start working on new features being requested by people.<br /><br />Enjoy this new version and we wish you all a Happy New Year 2009!<br /><br /><br />New changes/fixes:<br />- Added ability to disable sound occlusion (controlled by variable <span style="font-weight: bold">scr_sound_occlusion_enable</span>).<br />- Fixed a syntax error with TWAR gametype.<br />- Player rank will be blank when virtual ranks are enabled and player doesn't fall into any category.<br />- Added ability to relocate the chat text to the bottom of the screen (thanks OttOvan!).<br />- Fixed a problem with...CoD:WaW - OpenWarfare 1.4.0 Mod veröffentlichttag:www.mapmodnews.com,2008-12-30:/article.php/CoD-WaW-OpenWarfare-1.4.0-Mod2008-12-30T16:30:48+00:002008-12-30T16:30:48+00:00Admin-Mapmodnews<p style="text-align: justify"><img style="width: 304px; height: 189px" alt="" src="http://www.mapmodnews.com/images/library/image/Open%20Warfare%20Call%20of%20Duty.png" /></p><p style="text-align: justify">Das OpenWarfare-Team hat die OpenWarfare Mod für Call of Duty: World at War in der finalen Version 1.4.0 veröffentlicht. In dieser Version fliessen alle Änderungen der Beta1, Beta2 und RC1-Vorversionen ein, aber auch weitere Änderungen wurden vorgenommen.</p><p><a target="_blank" href="http://openwarfaremod.com/owforum/downloads.php?view=detail&df_id=116">OpenWarfare:WaW 1.4.0 German - Standard </a></p><p><a class="forumtitle" target="_blank" href="http://openwarfaremod.com/owforum/downloads.php?view=detail&df_id=117">OpenWarfare:WaW 1.4.0 German - No gun sway</a> </p><p><a class="forumtitle" target="_blank" href="http://openwarfaremod.com/owforum/downloads.php?view=detail&df_id=118">OpenWarfare:WaW 1.4.0 German - Increased snipers...Watch Video Podcast - Call of Duty: WaW - Chatting with Treyarch tag:www.mapmodnews.com,2008-12-28:/article.php/Video-Podcast-Call-of-Duty-WaW-Treyarch2008-12-28T23:32:48+00:002008-12-28T23:32:48+00:00Admin-Mapmodnews<h3> </h3><h3 style="text-align: justify">Call of Duty: World at War: Balancing Historic Realism With Fun</h3><p> </p><p style="text-align: justify">Mike and Owen spent about <strong>30 minutes chatting with the Treyarch developers </strong>about Call of Duty World at War as they had their collective back sides handed to them in some competitive gameplay.</p><p style="text-align: justify">Watch Owen and Fahey quiz the devs about how real their rivalry is with Infinity Ward and whether the developers think about the living veterans of the wars they turn into games.</p><p><a href="http://www.mapmodnews.com/staticpages/index.php/Video-Podcast-Call-of-Duty-WaW">Watch the Video Podcast </a></p>Call of Duty: World at War (PC) Zombie Vacant - Custom Map tag:www.mapmodnews.com,2008-12-28:/article.php/Call-of-Duty-World-at-War-Zombie-Vacant2008-12-28T21:37:12+00:002008-12-28T21:37:12+00:00Admin-Mapmodnews<p><img height="329" alt="Call of Duty: World at War Zombie Vacant Custom Map" width="535" src="http://www.mapmodnews.com/images/library/image/zombie-vacant.jpg" /></p><p>Map Title : Zombie Vacant<br />Map Version : Beta 1.0<br />Author : [HOG]Rampage<br /> </p><p>Game : Call of Duty: World at War (PC)<br /><br />Supported Gametype : Cooperative Nazi Zombies or Singleplayer<br />Map Size : 2-4 : Small Map<br /> </p><p><a href="http://www.mapmodnews.com/filemgmt/index.php?id=67">Download Zombie Vacant </a></p><p><a href="http://www.mapmodnews.com/article.php/Call-of-Duty-World-at-War-Zombie-Vacant">Installation Instructions</a></p>
<p style="text-align: justify">//////////////////////////////////////////////////////////////////////<br /><br />Installation Instructions:<br /><br />Extract to--<br />(<strong>XP</strong>)C:Documents and SettingsYOUR_PROFILELocal SettingsApplication DataActivisionCoDWaWmods<br />(<strong>vista</strong>)C:UsersYOUR_PROFILEAppDataLocalActivis ion...Activision's Call of Duty WaW Patch 1.2 and so much more....tag:www.mapmodnews.com,2008-12-25:/article.php/Activision-Call-of-Duty-waw-patch-1.22008-12-25T23:30:40+00:002008-12-25T23:30:40+00:00Admin-Mapmodnews<p><sub>by Claire Claws</sub></p><p> </p><h3><strong>Today I thought I was banned from the official Call of Duty: World at War Forum. </strong></h3><p style="text-align: justify"> </p><p style="text-align: justify"><strong>I tried to log in but it said there was an unexpected error. Did a few more tries and gave up. Had to be a ban. Could not think of any other reason.</strong></p><p style="text-align: justify">It had to be that post in which I laughed about the sneaky removal of an important sticky post from JD_2020. It was the <strong><em>'blaiming AMD CPU for all connection errors that were/are in World at War since release' </em></strong><em> </em>statement from few weeks back. It seemed to me they wised up and with now (?) knowing the REAL cause, it would be so stupid to keep this sticky statement on the offical forum for all to read.</p><p style="text-align: justify">The<span style="color: rgb(153,204,0)"> <strong>las...CoD: WaW - Maps Zombies en téléchargementtag:www.mapmodnews.com,2008-12-25:/article.php/CoD-WaW-Maps-Zombies-en-tlchargement2008-12-25T22:33:25+00:002008-12-25T22:33:25+00:00Admin-Mapmodnews<p>Les nouvelles maps pour le mod zombies de Call of Duty : World at War :</p><p><strong>Co-Op / SP</strong></p><p><a href="http://www.mapmodnews.com/filemgmt/index.php?id=64"><strong>Custom Map : nazi_zombie_psy </strong></a> - zip file</p><p><a href="http://www.mapmodnews.com/filemgmt/index.php?id=65"><strong>Custom Map : nazi_zombie_tower </strong></a> - zip file</p><p><a href="http://www.mapmodnews.com/filemgmt/index.php?id=62"><strong>Custom Map Fru Rathaus</strong></a> - zip file</p><p><a href="http://www.mapmodnews.com/filemgmt/index.php?id=61"><strong>Custom Map ZCT_BUNKER </strong></a> - zip file</p><p><a href="http://www.mapmodnews.com/filemgmt/index.php?id=56"><strong>Custom Map FRU Mansion</strong></a> - zip file</p><p><a href="http://www.mapmodnews.com/filemgmt/index.php?id=50"><strong>Custom Map Nazi Zombie Tunnels </strong></a>- zip file</p><p><a href="http://www.mapmodnews.com/filemgmt/index.php?id=48"><strong>Custom ...Fairplay Punkbuster CFG für CoD: WaW - Version 1.02tag:www.mapmodnews.com,2008-12-25:/article.php/Fairplay-Punkbuster-CFG-CoD-WaW-1.022008-12-25T22:18:20+00:002008-12-25T22:18:20+00:00Admin-Mapmodnews<p><sub>by tchibomann</sub></p><p style="text-align: justify"><span class="info"><strong>VERSION UPDATE</strong></span></p><p style="text-align: justify"><strong>Sorry, this article is in German but maybe an optimal tweaked CFG is what you were looking for. </strong></p><p style="text-align: justify"><strong>Move mouse over picture and see difference. ESGN Germany is working on this tweaked CFG. </strong></p><p style="text-align: center"><strong><img id="codww_tweaked" style="border-top-width: 0px; border-left-width: 0px; border-bottom-width: 0px; width: 500px; height: 313px; border-right-width: 0px" alt="" onmouseout="this.src='http://imgserver.esgn.eu/cod5/pbcfg/cfg_original.jpg'" onmouseover="this.src='http://imgserver.esgn.eu/cod5/pbcfg/cfg_tweaked.jpg'" src="http://imgserver.esgn.eu/cod5/pbcfg/cfg_original.jpg" /></strong></p><p><strong>Aus aktuellem dringlichen Anlass erfährt unsere FairplayCFG ein erneutes Update</strong>. Es sind insgesamt...Custom Map CoD 5 Co-Op SP - Nazi Zombie Psy & Tower tag:www.mapmodnews.com,2008-12-25:/article.php/Custom-Map-CoD-5-Co-Op-Nazi-Zombie-psy2008-12-25T15:01:22+00:002008-12-25T15:01:22+00:00Admin-Mapmodnews<p><img alt="Co-op zombies" src="http://www.mapmodnews.com/images/library/image/Zombie-co-op-Psy.jpg" /></p><p>Game: Call of Duty World at War (PC)<br />Map Name: nazi_zombie_psy <br />Gametype: Co-op zombies <br />Players: 1-4 <br />Map Version: Final <br />Author: Fritz </p><p><a href="http://www.mapmodnews.com/filemgmt/index.php?id=64">Download Custom Map : nazi_zombie_psy </a> - zip file</p><p>and there is 1 more.....</p><p>A map made by TehWulf; <strong>Nazi Zombie Tower</strong></p><p><a href="http://www.mapmodnews.com/filemgmt/index.php?id=65">Download Custom Map : nazi_zombie_tower </a> - zip file</p>
<p>***************************************************************************************************<br />***************...Call of Duty: World At War Gamer Reviewtag:www.mapmodnews.com,2008-12-24:/article.php/CallofDuty-WorldAtWarGamerReview2008-12-24T15:30:39+00:002008-12-24T15:30:39+00:00Admin-Mapmodnews<p><sub>by Secarius</sub></p><p><sub><img height="126" alt="Call of Duty: World at War" width="450" src="http://www.mapmodnews.com/images/library/image/codwwlogo.png" /></sub></p><h2><span class="name">A review after 22 days....</span></h2><p style="text-align: justify"><strong>OK… I thought that, after 22 days of playing WaW (averaging 3.5 hours per day), I have a few observations – and a few bugs that I’ve not seen mentioned elsewhere.<br /></strong><br />Overall, I really like this game. Despite some of its well publicized issues (like the BSOD, crashing to desktop, loss of rank, etc. – I’ve experienced them all), I still think it is a <span style="font-style: italic">better</span> game than CoD4. (Before any jumps my ass, I never played any CoD online before CoD4 – although I did play all of them solo. Admittedly, the solo campaign in WaW is kind of weak.)<br /><br />There are some things that happen that are pretty subtle. For instance, did ...Fairplay Punkbuster CFG für CoD: WaW - v1.01tag:www.mapmodnews.com,2008-12-24:/article.php/Fairplay-Punkbuster-CFG-CoD-WaW-v1.012008-12-24T00:14:47+00:002008-12-24T00:14:47+00:00Admin-Mapmodnews<p><sub>by tchibomann</sub></p><p style="text-align: justify"><strong>Sorry, this article is in German but maybe an optimal tweaked CFG is what you were looking for. </strong></p><p style="text-align: justify"><strong>Move mouse over picture and see difference. ESGN Germany is working on this tweaked CFG. </strong></p><p style="text-align: justify">Nur zwei Tage her, schon das erste Update der Fairplay CFG aus aktuellem Anlass. Auch wieder mehr oder weniger durch Zufall sind wir auf den clientseitigen CFG-Befehl "r_pretess" gestoßen, welcher ebenso wie r_sizeCull die Abschaltung nahezu aller Models bewirkt. Jedoch ist dieser Befehl nicht dynamisch anwendbar, er muss direkt vor dem Starten des Spiels in die clientseitige config_mp.cfg eingetragen werden. Auch haben wir anhand diverser Tweaker-CFGs oder gar Tweaking-Tools (ja, für ganz Dumme gibt es sogar Tweaking-Programme, über die eine zusätzliche CFG erstellt wird, und ...Buggie CoD WaW Mod Tool? Nicht mit uns!tag:www.mapmodnews.com,2008-12-23:/article.php/Buggie-Mod-Tool-CoD-WaW2008-12-23T14:15:43+00:002008-12-23T14:15:43+00:00Admin-Mapmodnews<p><sub>by FlashBull</sub></p><p><img height="127" alt="" width="400" src="http://www.mapmodnews.com/images/library/image/Mod_Support.png" /></p><p style="text-align: justify">Seit dem Erscheinen des Mod Tools für CoD:World at War, plagt sich gerade auch die deutsche Mapperszene mit den unterschiedlichen Bugs im SDK herum. Neben den schon fast üblichen Hindernissen, beim Lauffähig machen einer Map, beschäftigte aber gerade auch die deutsche Mapperlandschaft ein Problem extrem. Hierbei handelt es sich darum, das das "internationale" Mod Tool, nicht mit der Deutschen Cut-Version harmoniert. Dies äußert sich darin, dass beim Erstellen von Custommaps ein s.g. Blood und Violance System (abgetrennte Gliedmaßen usw., wie man sie aus der Uncut kennt) eingebettet werden und sich so praktisch für die hiesigen Level Designer, ein gesetzliches Problem mit dem Release ihrer Maps anbahnte.</p ...After Action Report.....tag:www.mapmodnews.com,2008-12-22:/article.php/After-Action-Report-CoD-WaW2008-12-22T16:00:19+00:002008-12-22T16:00:19+00:00Admin-Mapmodnews<p><img height="295" alt="Best streak CoD WaW [PSI]SnowWhite" width="535" src="http://www.mapmodnews.com/images/library/image/Best-streak-SnowWhite.jpg" /></p><p>We recieved this screenhot made by <strong>[PSI]SnowWhite</strong>. (And one with Best streak of <span style="color: #ff0000"><strong>47</strong></span> in readmore.)</p><p>From <strong>Jim Cirigliano III </strong>we got a best streak of <span style="color: #ffff99"><span><strong>35</strong></span></span><span style="color: #ff0000"><strong> </strong></span>but on a CoD: World at War <strong>'no-tanks' </strong>server.</p><p><strong>You have a higher Best Streak score ? Send us your screenshot and we place it on this site. GL.</strong></p><p><span style="color: #c0c0c0"><sup><a href="mailto:info@mapmodnews.com">info@mapmodnews.com</a></sup></span></p>
<p><img height="385" alt="SnowWhite 47 " width="289" src="http://www.mapmodnews.com/images/library/image/Best-streak-SnowWhite-2.jpg" /> ...CoD5 Custom Map : Zombie Fru Rathaustag:www.mapmodnews.com,2008-12-21:/article.php/CoD5-Custom-Map-Zombie-Fru-Rathaus2008-12-21T21:06:07+00:002008-12-21T21:06:07+00:00Admin-Mapmodnews<p><img height="401" alt="Fru Rathaus" width="535" src="http://www.mapmodnews.com/images/library/image/fru-rathaus.jpg" /></p><p>Map Title : nazi_zombie_frurathaus<br />Map Version : 1.0 BETA !<br />Author : [FRU]ElimLDR</p><p>Game : Call of Duty: World at War</p><p>Supported Gametype : nazi zombie<br />Zombie Map Size : 4-6 : Medium-Small Map</p><p><a href="http://www.mapmodnews.com/filemgmt/index.php?id=62">Download Fru Rathaus</a></p>
<p style="text-align: justify">======================================================================</p><p style="text-align: justify">Installation Instructions:</p><p style="text-align: justify"> INSTALLATION<br /> ------------------<br /> <br /> *Make sure you have hidden files and folders visible.*<br /> <br /> STEP1: Create directories<br /> --...CoD: WaW Co-Op SP Map: ZCT_BUNKER tag:www.mapmodnews.com,2008-12-21:/article.php/CoD-WaW-Co-Op-SP-Map-ZCT_BUNKER2008-12-21T16:05:39+00:002008-12-21T16:05:39+00:00Admin-Mapmodnews<p><strong><img height="120" alt="ZCT Bunker CoD5" width="160" src="http://www.mapmodnews.com/images/library/image/zct_game_icon.jpg" /></strong></p><p><strong>Game:</strong> Call of Duty: World at War (PC) Nazi Zombie mode.</p><p><strong>Supported Gametype:</strong> Cooperative & Singleplayer Zombies<br /><strong>Map Size:</strong> 2-4 / Med<br /> </p><p><strong>Off. Map Title:</strong> Zombie Chicken Taco - Bunker<br /><b>Map Version:</b> .06alpha<br /><b>Author:</b> Chris Love, aka. X8105</p><p><a href="http://www.mapmodnews.com/staticpages/index.php/ZCT_BUNKER"><strong>Watch the YOUTUBE videos</strong></a></p><p><a href="http://www.mapmodnews.com/filemgmt/index.php?id=61">Download this map</a></p>
<p style="text-align: justify"><strong>Contents of the Package:</strong></p><p style="text-align: justify">mod.arena <i>(Lists the mod in map selection)</i><br />nazi_zombie_zct_bunker.iwd <i>(Contains IWIs)</i><br />nazi_zombie_zct_bunker.ff (<i>Map Fast File)</i><br />nazi_z...IGF Reveals Record Game Entries For 2009 Competitiontag:www.mapmodnews.com,2008-12-21:/article.php/Independent-Games-Festival2008-12-21T00:56:46+00:002008-12-21T00:56:46+00:00Admin-Mapmodnews<p style="text-align: justify"><a target="_blank" href="http://www.igf.com/php-bin/entries2009.php"><img height="188" alt="Independent Games Festival" width="510" src="http://www.mapmodnews.com/images/library/image/IGF09center_main_NEW.jpg" /></a></p><p style="text-align: justify">The organizers of the 2009 Independent Games Festival have announced a record turnout for this year's IGF competition, with a total of 226 entries in the Main Competition (an increase of 30% on last year's 173 entries), and a total of 145 Student Showcase entries (up over 15% on last year's 125 entries).<br /><br />In addition, information on the <b>226 separate IGF Main Competition entries</b>, including screenshots, descriptions, and links to official game websites, are <b><a target="_blank" href="http://www.igf.com/php-bin/entries2009.php">now available to view</a></b> on the official IGF website. <br /><br />In addition, the <b>145 IGF Student Showcase entries</b> are <b ...Spieleindustrie - Core-Gamer bald wieder mit Vorrang?tag:www.mapmodnews.com,2008-12-20:/article.php/Spieleindustrie-Core-Gamer-bald-wieder2008-12-20T22:42:26+00:002008-12-20T22:42:26+00:00Admin-Mapmodnews<p><sub>von Christopher Link</sub></p><p>Ist dies der "Sieg" der zwischenzeitlich gescholtenen Core-Gamer gegenüber den Casual-Gamern? Ein sehr interessanter Artikel bei "The Associated Press" stellt sich gegen die noch junge Philosophie vieler Entwickler, Spiele vorrangig so zu konzipieren, dass eine möglichst breite Käuferschicht angesprochen wird. Dies kann Core-Gamern aber eigentlich egal sein - zumindest solange, bis geliebte Franchises "zurechtgestutzt" werden: Prince of Persia lässt grüßen.<br /><br />Nun wird aber etwas total anderes aufgezeigt: Nur den Core-Gamern ist es demnach seitens der Spieleindustrie zu verdanken, dass das Wort "Finanzkrise" eine noch untergeordnete Rolle spielt. IDC Spiele-Analyst Billy Pidgeon dazu: "Solange Core-Gamer einen Job haben, werden sie weiter Spiele kaufen." Anhand von Beispielen zeigt sich: Statt auf den Kauf eines Titels zu verzichten, sparen Core-Gamer lie...Big video game fans prove crucial to the industrytag:www.mapmodnews.com,2008-12-20:/article.php/Big-video-game-fans-prove-crucial2008-12-20T22:37:42+00:002008-12-20T22:37:42+00:00Admin-Mapmodnews<p style="text-align: justify"><sub>By BARBARA ORTUTAY</sub></p><p style="text-align: justify"> </p><p style="text-align: justify">NEW YORK (AP) — They stand in line outside stores waiting for midnight launches of new video games. When they get home after a long day, they plop down in front of the TV not to sit back and watch, but to play.</p><p style="text-align: justify">They're known as "core gamers." They are people like Greg Wilcox, who writes about video games and has bought roughly 100 this year, and people like Mark Hengst, who's in law enforcement and says daily gaming gives him an "interactive form of escapism." And there's Wyatt Du Frane, a geology graduate student who's been playing since he was a little boy.</p><p style="text-align: justify">"I like their scope," said Du Frane, 28, a student at Arizona State University. "A movie is only a couple of hours. A video game is more like a book or a TV series, where you can kind of...Call of Duty: World at War - Auf der Wii ein Flop?tag:www.mapmodnews.com,2008-12-20:/article.php/Call-of-Duty-World-at-War-Wii-flop2008-12-20T22:32:15+00:002008-12-20T22:32:15+00:00Admin-Mapmodnews<p style="text-align: justify"><sub>by Jan Fratzer</sub></p><p style="text-align: justify">Während sich Call of Duty: World at War gerade auf der Xbox 360 sehr gut verkauft - inzwischen wurden satte 1,4 Millionen Einheiten verkauft (lediglich 600,000 für PS3) -, scheinen die meisten Besitzer einer Wii eine Abneigung gegen Shooter zu haben. Rechnet man die Verkaufszahlen der Wii- und der DS-Version zusammen wurden gerade einmal 200,000 Einheiten an den Mann gebracht. <br /><br />Relativ ernüchternde Zahlen in Anbetracht der Tatsache, dass die Wii sich so gut verkauft</p>Killerspiele sind Landminen für die Seeletag:www.mapmodnews.com,2008-12-20:/article.php/Killerspiele-sind-Landminen-die-Seele2008-12-20T22:21:57+00:002008-12-20T22:21:57+00:00Admin-Mapmodnews<p><sub>by Böhse Onkelz</sub></p><p style="text-align: center"><sub><img height="60" alt="" width="468" src="http://www.mapmodnews.com/images/library/image/anti_killer.jpg" /></sub></p><p> </p><p style="text-align: justify">Im "Kölner Aufruf gegen Computergewalt" fordern Gegner von den sogenannten "Killerspielen" (ein Name, der von den Gegnern selbst geschaffen wurde) ein Verbot der Herstellung und Verbreitung von kriegsverherrlichenden und gewaltfördernden Computerspielen. Und zwar nicht nur für Kinder, sondern auch für Erwachsene! "Killerspiele sind Landminen für die Seele", "aktives Kriegstraining" und "Wissenschaftler, die dies leugnen, machen sich zu Komplizen und sind Profiteure des militärisch-industriellmedialen Komplexes". So steht es in dem Aufruf.<br /><br />Bisher haben sich 146 Unterzeichner dafür ausgesprochen. Darunter befinden sich "Prominente" wie z.B. der Spiele...CoD: World at War : use 360 controller with PC - Xpadder 5.3tag:www.mapmodnews.com,2008-12-20:/article.php/Xpadder-5.3-Cod-WaW-5-controller2008-12-20T20:25:07+00:002008-12-20T20:25:07+00:00Admin-Mapmodnews<p><img height="180" alt="Controller CoD PC" width="240" src="http://www.mapmodnews.com/images/library/image/1148671810-1.gif" /> <sup>Xpadder 5.3</sup></p><p>Looking for a way to get a controller to work with CoD: World at War? It seems Xpadder works.</p><p>Xpadder simulates keypresses and mouse movements using a gamepad. This allows you to use your controller to play PC games with poor or no joystick support (including DOS games in a Windows DOS box and Shockwave/Java internet games).</p><p>Works with Windows 9x/Vista/XP</p><p><a href="http://www.mapmodnews.com/filemgmt/index.php?id=60">Download Xpadder 5.3 WaW</a></p>miniAdmin für COD5 tag:www.mapmodnews.com,2008-12-19:/article.php/miniAdmin-COD5-World-at-War2008-12-19T16:34:06+00:002008-12-19T16:34:06+00:00Admin-Mapmodnews<p style="text-align: justify"><strong>Die aktuelle Version ist sozusagen eine Beta - sollte aber trotzdem stabil laufen.<br /></strong></p><p style="text-align: justify">Alle Funktionen die nicht funktionieren werde ich hier mal aufzählen:<br /><br />-Server joinen funkioniert dank des Loginsystems von COD5 mit daemonware nicht mehr wie in den alten COD Versionen, wodurch man sich jetzt mit /reconnect (am besten binden) behelfen muss, nachdem man gejoint hat.<br /><br />-Masterserverliste geht nicht mehr, da die Liste in einem unbekannten Format vom daemonware Server übertragen wird - das heist, solange ich da keine Informationen haben, wie das übertragen wird - habe ich keine Chance da eine Serverliste für COD5 zu integrieren<br /><br />-Einige VAR's (waffen, perks usw) gehen bei einigen Serverkonstellationen nicht - wieso und weshalb kann ich momentan nicht sagen - es dürfte aber am COD server liegen, da diese Variablen als "unbekannt" vom Serve...CoD: WaW - competitionMod V1.0b Public Releasetag:www.mapmodnews.com,2008-12-19:/article.php/CoD-competitionMod-V1.0b-Public-Release2008-12-19T13:52:55+00:002008-12-19T13:52:55+00:00Admin-Mapmodnews<p style="text-align: justify"><sub>by England4eva</sub></p><p style="text-align: justify">Today we are pleased to annouce the release of the premium in unified ruleset war mods for Call Of Duty: World At War. comMod V1.0b is a fully fledged war modification for CoD:WW. Based on the original Promod our mod aim is to bring in features that that community have been calling out for.<br /><br />Originally known as noobMod this modification sees a new name and a new direction.</p><p style="text-align: justify">comMod is bringing the following features in v1.0b :<br /><br />- Custom weapon select menu introduced<br />- Range of team specific weapons introduced<br />- Public map rotation added<br />- Mosin rifle made 1 shot kill with matching recoil of Kar98k<br />- Reinstated sniper (Springfield) hit damage & recoil as per Promod<br />- Team kill with no death in Ready-Up mode introduced (must be put in a private mode to kick this off)<br />- Fixed missing sound alias spam in console ...CoD: WaW - Nazi Zombie FRU Mansion Custom Maptag:www.mapmodnews.com,2008-12-18:/article.php/Nazi-Zombie-FRU-mansion-cod-map2008-12-18T00:23:35+00:002008-12-18T00:23:35+00:00Admin-Mapmodnews<p><a href="http://www.mapmodnews.com/mediagallery/media.php?s=20081213023212659"><span style="float:left;padding:5px;"><img src="http://www.mapmodnews.com/mediagallery/mediaobjects/orig/8/8_frumansion.jpg" alt="" style="width:535px;height:329px;border:none;" /></span></a> </p><p> </p><p> </p><p> </p><p> </p><p> </p><p> </p><p> </p><p>Supported Gametype : Zombie Cooperative and Singleplayer</p><p><a href="http://www.mapmodnews.com/filemgmt/index.php?id=56">Download Nazi Zombie FRUmansion</a> </p>
<p><strong>INSTALLATION<br /></strong>------------------<br /><br />*Make sure you have hidden files and folders visible.*<br /><br />STEP1: Create directories<br />-------------------------------<br /><br />You need to have the following directories, if you dont then<br />create them:<br /><br />For Vista users:<br /><br />c:usersXXXAppDataLocalActivisionCoDWaWuserm aps<br /><br />and<br /><br />c:usersXXXAppDataLocalActivisionCoDWaWmods u...CoD WaW tool: United Nazi Zombiestag:www.mapmodnews.com,2008-12-17:/article.php/CoD-WaW-tool-United-Nazi-Zombies2008-12-17T23:34:50+00:002008-12-17T23:34:50+00:00Admin-Mapmodnews<p style="text-align: justify">Do you want to play different zombie maps? But isn't it possible.... Now it is!<br /><br />This is a modification that shows you multiply zombie maps!<br />But remember this is only the mod, you will need to download the maps separately!<br /><br />The maps that are included in the list are:<br />Incubo ad Anzio<br />Mansion<br />Nacht der Untoten<br />The Last Christmas<br />Zombie Woods<br /> </p><p style="text-align: justify"><a href="http://www.mapmodnews.com/filemgmt/index.php?id=55">Download CoD WaW tool: United Nazi Zombies</a></p>CoD 5 Nazi Zombie Military YouTube Videotag:www.mapmodnews.com,2008-12-17:/article.php/CoD-5-Nazi-Zombie-Military-YouTube-Video2008-12-17T20:02:29+00:002008-12-17T20:02:29+00:00Admin-Mapmodnews<p style="text-align: center">CoD 5 Nazi Zombie Military YouTube Video</p><p style="text-align: center"><a target="_self" href="http://www.mapmodnews.com/staticpages/index.php/CoD5CustomZombieMap"><img height="377" alt="CoD 5 Nazi Zombie Military YouTube Video" width="475" src="http://www.mapmodnews.com/images/library/image/nazi_zombie_military-youtube.jpg" /></a></p><p style="text-align: left">Map Title : Military HQ<br />Map Version :1.1<br />Supported Gametype : Cooperative Nazi Zombies or Singleplayer<br />Author : [HOG]Rampage</p><p style="text-align: left"><a href="http://www.mapmodnews.com/filemgmt/index.php?id=53">Download Nazi Zombie Military </a></p>Top 10 most pirated games of 2008tag:www.mapmodnews.com,2008-12-16:/article.php/Top-10-most-pirated-games-20082008-12-16T03:48:38+00:002008-12-16T03:48:38+00:00Admin-Mapmodnews<p style="text-align: justify"><sub><span class="nauth"><font size="2">by: </font><font size="2">TalkeR</font></span> </sub></p><p style="text-align: justify">Who can guess what the most pirated game was from 2008? No its not Far Cry 2, or Call of Duty 4; its not one many people will have considered.The list which was compiled by blogging site, <strong>TorrentFreak</strong> and can be seen right here: <br /><br /> </p><ul> <table> <tbody> <tr class="mt"> <td style="text-align: justify"><b>#</b></td> <td style="text-align: justify"><b>Name</b></td> <td style="text-align: justify"><b>Estimated Downloads</b></td> </tr> <tr class="mt"> <td style="text-align: justify">1</td> <td style="text-align: justify">Spore</td> <td style="text-align: justify">1,700,000</td> </tr> <tr class="mt"> ...CoD WaW ladders introduced by Clanbasetag:www.mapmodnews.com,2008-12-16:/article.php/CoD-WaW-ladders-introduced-Clanbase2008-12-16T03:20:29+00:002008-12-16T03:20:29+00:00Admin-Mapmodnews<h3><a target="_blank" href="http://clanbase.ggl.com/news.php"><img height="85" alt="Clanbase" width="160" src="http://www.mapmodnews.com/images/library/image/cblogo_160w.gif" /></a></h3><h3>Clanbase has introduced new Call of Duty World at War ladders. </h3><p> CoD WaW Search & Destroy 1on1 <br /> CoD WaW Search & Destroy 2on2 <br /> CoD WaW Search & Destroy 3on3 <br /> CoD WaW Search & Destroy 4on4-8on8 </p><p style="text-align: justify">If you are a clanleader, you can join the ladder or for rules, queries and information, please visit us <a target="_blank" href="http://clanbase.ggl.com/news.php?nid=306154">here</a>. If you haven't got an account with us yet, sign up <a class="slink" target="_blank" href="http://clanbase.ggl.com/psignup.php?">here</a>! </p>Keine weiteren Downloadinhalte für CoD4: Modern Warfaretag:www.mapmodnews.com,2008-12-15:/article.php/Downloadinhalte-CoD4-Modern-Warfare2008-12-15T22:04:31+00:002008-12-15T22:04:31+00:00Admin-Mapmodnews<h3 style="text-align: justify"> </h3><h3 style="text-align: justify">Für Call of Duyt 4: Modern Warfare soll es laut Infinity Ward in Zukunft keine weiteren Downloadinhalte mehr vom Entwickler geben.</h3><p><img height="334" alt="CoD4" width="535" src="http://www.mapmodnews.com/images/library/image/CoD4/cod4-screen.jpg" /></p><p>Laut Robert Bowling konzentrieren sich alle Mitarbeiter auf den neuen Titel Call of Duty: Modern Warfare 2, weshalb keiner der Entwickler mehr für Call of Duty 4: Modern Warfare zur Verfügung steht.</p>Multiplayer/Co-Op MASTER SERVER Downtime - ALL Platforms!tag:www.mapmodnews.com,2008-12-15:/article.php/Servers-CoD-WaW-Console-PC-Service2008-12-15T21:05:29+00:002008-12-15T21:05:29+00:00Admin-Mapmodnews<p><sub>by JD_2020</sub></p><p> </p><p>Hi everybody,<br /><br />There will be some in-game downtime tomorrow, <span style="font-weight: bold">December 16 2008</span>, as we perform scheduled maintenance on the Call of Duty: World at War backend servers. This will affect <span style="font-weight: bold">all platforms</span> and will take place between the hours of <span style="font-weight: bold">11:00 – 13:00 GMT</span>.<br /><br /><strong>During that time, you will not be able to play in any online matches. Afterwards, it shall be back to "business as usual", and you will be able to sign in and play any of the online components once again.<br /></strong><br />We apologize in advance for the inconvenience, and appreciate the continued patience and support!<br /><br />Regards,<br />-JD</p><p><img height="47" alt="JD_2020 News" width="425" src="http://www.mapmodnews.com/images/library/image/sig_JD_2020.jpg" /></p>Call of Duty: World at War - Nazi Zombies explainedtag:www.mapmodnews.com,2008-12-15:/article.php/Call-of-Duty-World-at-War-Nazi-Zombie2008-12-15T19:23:39+00:002008-12-15T19:23:39+00:00Admin-Mapmodnews<h1><span style="font-weight: bold" itxtvisited="1">Zombies; Seems to be latest trend in gaming...</span></h1><p style="text-align: justify">Upon beating the main campaign in Call of Duty: World at War, this 'Nazi zombie mode' is unlocked, featuring four player co-op whereby each wave of zombies are more difficult than the last. For those wondering what the heck Nazi zombies were doing in their World War II game, the game's publisher, Activision, has let loose on the what and why.</p><h3 style="text-align: justify">Executive producer Daniel Suarez, commenting:</h3><p style="text-align: justify" itxtvisited="1"><em><span style="font-size: small"><small itxtvisited="1">“It was one of the pet projects of one of the designers. The seed of the idea came out of casual [tower] defense games online. It was something that they [developer Treyarch] had been working on for a while and went back to when they had time.”</small></span></em></p ...CoD: WaW - Co-op & Singleplayer map: Nazi Zombie Tunnels tag:www.mapmodnews.com,2008-12-13:/article.php/CoD-WaW-Zombie-map-sp-coop2008-12-13T01:17:48+00:002008-12-13T01:17:48+00:00Admin-Mapmodnews<p>Call of Duty: World at War - Co-op & Singleplayer map: <strong>Nazi Zombie Tunnels </strong><br /><br />Made by Techno2sl & Cobbspur</p><p><img height="329" alt="oD: WaW - Co-op Zombie & Singleplayer map: Nazi Zombie Tunnels " width="535" src="http://www.mapmodnews.com/images/library/image/Zombie-tunnels-cod-sp.jpg" /></p><p>Defend the two station platforms, the lobby and the 1942 modelled trains in this dingy dark abandoned subway station.<br /><br />June 12th, 1945. After an explosion at a secret biological weapons lab on the outskirts of Berlin, advancing American troops find themselves fighting a new enemy. Join the survivors who escaped via a subway train... and have reached the end of the line.<br /><br />There are 10 Entrances and 4 buyable 'doorways' unlocking 3 rooms.<br /><br /> </p><p>This took a few weeks to make, with some of the map built in the COD4 editor prior to COD5s release.<br /><br />Post how many rounds you got to! In testing with...Nazi Zombie Anzio - Custom Coop Zombie Map Releasetag:www.mapmodnews.com,2008-12-10:/article.php/Zombie-Anzio-Custom-Coop-map-rabbit2008-12-10T14:59:12+00:002008-12-10T14:59:12+00:00Admin-Mapmodnews<h3 style="text-align: justify">Yet another Custom Co-Op and Single Player Zombie Map Release !</h3><p style="text-align: justify">Made by RabbiT. Map Title : Incubo ad Anzio</p><p style="text-align: justify"><img height="329" alt="anzio-co-op-zombie-map" width="535" src="http://www.mapmodnews.com/images/library/image/Nazi-Zombie-Anzio.jpg" /></p><p style="text-align: justify"><strong>Extract to :<br />(XP)</strong> <em>C:Documents and Settings</em>|YOUR_PROFILE|<em>Local Settings</em>|<em>Application Data</em>|<em>Activision</em>|<em>CoDWaW</em>|<em>mods</em><br /><strong>(Vista)</strong> <em>C:Users</em>|YOUR_PROFILE|<em>AppData|Local|Activision|CoDWaW</em>|<em>mods</em><br /><br />**Yes all the files go inside modsnazi_zombie_anzio, even the map**<br /><br />Launch CoDWaW.exe, go to Mods and launch "nazi_zombie_anzio". You <strong>MUST</strong> launch the mod to play the map, there is no way around this.<br /><br />Create a lobby and invite your friends who already have...Game reviews - Call of Duty: World at War - Perfect Franchise Exploitationtag:www.mapmodnews.com,2008-12-10:/article.php/franchise-franchise-treyarch-activision2008-12-10T01:32:36+00:002008-12-10T01:32:36+00:00Admin-Mapmodnews<p style="text-align: justify"><sub>by Andrei Dumitrescu</sub></p><p style="text-align: justify"><strong>I'm torn about reviewing Call of Duty: World at War, Treyarch’s latest game in the Activision published series. On the one hand, it does a lot of things very well. The action is fast and the environment is engrossing. Checkpoints are well placed, co op is well implemented, the mission intros are well directed and deliver quite an experience. The game has Nazi zombies. </strong></p><p style="text-align: justify">On the other hand, this game could very well be just a Call of Duty 4: Modern Warfare mod. The two stories told are disconnected. The portrayal of the Japanese is stereotypical and annoying. Some portions of the levels are brutal even on Easy difficulty. It's short. The Nazi zombie mode doesn't hold a candle to the awesomeness of Left 4 Dead. It's really a schizophrenic effort. And I am probably going for a split personality as well, as there were portions of the gam...CoD:WaW - Open Warfare MoD 1.4.0 BETA2 tag:www.mapmodnews.com,2008-12-09:/article.php/Open-Warfare-MoD-WaW-1.4.0-BETA22008-12-09T13:05:13+00:002008-12-09T13:05:13+00:00Admin-Mapmodnews<p><sub>by t3chn0r</sub></p><p><img height="150" alt="Open-Warfare-Call-of-Duty-WaW" width="300" src="http://www.mapmodnews.com/images/library/image/Open%2520Warfare%2520Call%2520of%2520Duty.png" /></p><p>Hello! The last couple of weeks since the Mod Tools have been released have been very exciting and we've been working day and night porting all the features from OpenWarfare into World at War.<br /><br />We have implemented almost all the features but we are not done yet. We still need to work on the unranked part of the mod but we are already actively working on it and we expect to have it ready soon.<br /><br />Please remember that this is a beta version so we hope to get as much feedback as possible to be able to fix any issues that might still be lurking around the code. See Read more for details.<br /> </p><p><a href="http://www.mapmodnews.com/filemgmt/index.php?id=49">Download Open Warfare MoD WaW 1.4.0.BETA2 English</a></p>
<p style="text-align: justify"><strong>A...JD_2020 : NO patch for CoD: World at War in 2008tag:www.mapmodnews.com,2008-12-09:/article.php/JD_2020-NO-patch-2008-CoD-World-at-War2008-12-09T00:24:20+00:002008-12-09T00:24:20+00:00Admin-Mapmodnews<p><img height="150" alt="" width="150" src="http://www.mapmodnews.com/images/library/image/t_talk-to-the-hand-graphic.jpg" /></p><p><strong>Treyarch's Community Manager JD_2020 says </strong></p><h2><strong>" <span style="font-size: large">NO</span> patch for CoD: World at War in 2008 </strong><span style="font-size: large"><strong>.<font size="3">"</font></strong></span></h2>CoD: World at War - Bolt Rifles Only Mod (2.0)tag:www.mapmodnews.com,2008-12-08:/article.php/CoD-WaW-Bolt-Rifles-Only-Mod-2.02008-12-08T19:12:51+00:002008-12-08T19:12:51+00:00Admin-Mapmodnews<p style="text-align: justify">This is version 2.0 of the Bolt Rifles Only Mod made by Waffles.</p><h3 style="text-align: justify">This mod focuses on the skill of the player's shot with iron sights. </h3><p style="text-align: justify"><img height="360" alt="rifle mod CoD WaW" width="535" src="http://www.mapmodnews.com/images/library/image/rifle-mod-waw.jpg" /> </p><p style="text-align: justify">The mod offers you a selection of bolt-action rifles with bayonets or scoped bolt-action rifles. All the rifles have been super-powered to kill in one hit, and now this time they blow limbs off and spill guts.</p><p style="text-align: justify"><strong>And for a fun spin, players who reach a configurable rank (default rank 65) gain access to working bicycles! The player will be able to ride a bike around the map, holding Use to get on and pressing Melee to start/stop moving.</strong></p><p style="text-align: justify"><a href="http://www.mapmodnews.com/filemgmt/index.php?id=47" ...Ultimate Sniper Guide - Call of Duty: World at Wartag:www.mapmodnews.com,2008-12-07:/article.php/Sniper-guide-cod-waw-snipering2008-12-07T01:20:51+00:002008-12-07T01:20:51+00:00Admin-Mapmodnews<p style="text-align: justify"><sub>by JoshNadin</sub></p><h3 style="text-align: justify"><br />I was compelled to write this guide to assist not only myself in becoming a better player but for every other person who enjoys sniping or is interested in beginning to snipe.</h3><p style="text-align: justify">Sniping, in any first person shooter, can be quite difficult to master. However, some people are naturally talented and gifted in sniping and can pull off miraculous shots during clutch situation. I in no way am implying I'm the best sniper but after years of gaming and over 6 years of straight sniping, I can confidently say that I have a lot of experience in the field. I hope that this guide can assist you in becoming the best tactical/mobile sniper possible.</p><p style="text-align: justify"><img height="437" alt="Sniper CoD World at War" width="535" src="http://www.mapmodnews.com/images/library/image/sniper.jpg" /><br /><br />Everyone has natural talents, whether it be with a sn...Activision a refusé de confirmer cette annonce CoD Modern Warfare 2tag:www.mapmodnews.com,2008-12-07:/article.php/CoD-Modern-Warfare-2-Activision2008-12-07T00:45:17+00:002008-12-07T00:45:17+00:00Admin-Mapmodnews<p style="text-align: justify"><strong><br /><br /></strong>Contacté par le site VideoGamer.com, Activision a refusé de confirmer cette annonce, affirmant qu'elle n'est que pure spéculation.<br />En réalité, l'annonce de ce nouveau <b>Call of Duty</b> ainsi que d'autres jeux, devait rester confidentielle et Activision n'a semble-t-il pas apprécié que certains journalistes révèlent l'information avant leur propre annonce.<br /> </p><p style="text-align: justify">Activision refuse de parler de ses projets pour le moment, il faudra donc patienter encore quelques temps avant d'avoir de nouvelles informations concernant <b>Modern Warfare 2</b>, et nul doute que les futures révélations de l'éditeur seront dévoilées de façon moins médiatique.</p><p style="text-align: center" ...CoD WaW Co-op Zombie & SP map: Nazi Zombie Subwaytag:www.mapmodnews.com,2008-12-06:/article.php/Co-op-Zombie-SP-Nazi-Zombie-subway-map2008-12-06T20:41:40+00:002008-12-06T20:41:40+00:00Admin-Mapmodnews<p style="text-align: justify"><span style="font-size: x-small"><sub><span style="font-family: Arial">by<strong> </strong>Mr. BlueZone </span></sub></span></p><p style="text-align: justify"><strong><span style="font-family: Arial"><font size="4">Co-op Zombie & Singleplayer map: Nazi Zombie Subway</font> </span></strong></p><p style="text-align: justify"><em>Made by Amishthunder and Sparks</em><br /><br />And now begins what I believe will be a stronghold in making <i>CoD:WW</i> last longer, custom Nazi zombie mode maps/content! AmishThunder and Sparks proudly release what they call <b><i>The Last Christmas</i></b>, and it looks like it will be a lot of fun!</p><p style="text-align: justify">Zombie co-op set in an underground subway with access to the street level. There are 11 different ways for zombies to get in. Plenty of room to maneuver around, while running and shooting at the zombies. Christmas assets included and sounds.</p><p style="text-align: justify" ...Call of Duty: Modern Warfare 2 angekündigttag:www.mapmodnews.com,2008-12-05:/article.php/Call-Duty-Modern-Warfare-2-angekundigt2008-12-05T07:27:40+00:002008-12-05T07:27:40+00:00Admin-Mapmodnews<p style="text-align: justify"> </p><p style="text-align: justify">Auf einer Konferenz für Ingame Werbung in New York hat Activision Blizzard einen direkten Nachfolger zu Call of Duty: Modern Warfare angekündigt. Dieser hat den kreativen und einfallsreichen Arbeitstitel Call of Duty: Modern Warfare 2. Wie alle Jahre wieder soll das Spiel am Ende des nächsten Jahres erscheinen. Als Plattformen wurden die beiden Konsolen PS3 und Xbox360, sowie der PC genannt. Die Umsetzung wird wieder von Infinity Ward vorgenommen.</p><p style="text-align: justify">Damit war Call of Duty: World at War der vorerst letzte 2. Weltkriegsshooter der CoD-Reihe.</p>Le prochain Call of Duty de la part d'Activision tag:www.mapmodnews.com,2008-12-05:/article.php/Call-of-duty-6-Activision-francais2008-12-05T07:16:46+00:002008-12-05T07:16:46+00:00Admin-Mapmodnews<p><sub>by Jeyan</sub></p><h3>Nouvelle confirmation sur le prochain Call of Duty de la part d'Activision qui nous indique son nom officiel...</h3><p style="text-align: justify">Maintenant que Call of Duty : World at War est sorti avec un niveau de vente correct, Activision, l'éditeur de la série nous annonce officiellement le nouveau nom et la sortie du prochain opus.<br /><br />On apprend que le prochain Call of Duty se nommera simplement "Modern Warfare 2". Malgré cette petite annonce, on en apprend beaucoup tout de même.<br />Les fans sont donc rassurés, le jeu ne se jouera pas dans un futur trop loin, mais bel et bien à la même époque que Call of Duty 4 à quelques chose près.<br />L'autre point positif, c'est le "2" du titre, qui pourrait justement nous indiquer que l'on va pouvoir reprendre en main la vie du soldat britannique que l'on avait lâché à la fin du solo aux mai...Activision Announces Call of Duty: Modern Warfare 2tag:www.mapmodnews.com,2008-12-04:/article.php/Call-of-Duty-Modern-Warfare-2-20092008-12-04T17:06:32+00:002008-12-04T17:06:32+00:00Admin-Mapmodnews<p><sub>by Patrick Klepek</sub></p><h3>We know <strong>Activision Blizzard</strong> loves sequels.</h3><p>The sixth CoD game was already confirmed to be under Infinity Ward's wing (and not World at War dev Treyarch), but this news thankfully confirms that number six isn't the rumoured sci-fi spin-off we were dreading.<br /><br /><!--[bigpic]-->Activision Blizzard acknowledged the <strong>“Call of Duty”</strong> series will move forward yet again with <strong>“Call of Duty: Modern Warfare 2″</strong> coming fall 2009. No details on the game were released.</p><p><span style="color: #ff6600">Update:</span></p><p>And despite the apparent validity of the news a representative from Activison Blizzard now say "speculative as far as we're concerned".....</p><p><br />We'll have more on this story as soon as we get it.</p>Activision: ‘Call of Duty: World At War’ DLC Will Be Unusual, Announced In 2009tag:www.mapmodnews.com,2008-12-03:/article.php/DLC-cod-world-at-war-2009-release2008-12-03T00:13:11+00:002008-12-03T00:13:11+00:00Admin-Mapmodnews<p style="text-align: justify;"><sub>by Stephen Totilo</sub></p><p style="text-align: justify;">Get ready for a twist, “<strong>Call of Duty</strong>” fans.</p><p style="text-align: justify;">Even though the new “<strong>Call of Duty: World At War</strong>” is succeeding with consumers and critics by sticking to the successful adrenaline-fueled formula of its franchise predecessor, new downloadable content coming to the game in 2009 will represent a break from 2007’s “<strong>Call of Duty: Modern Warfare</strong>.”</p><p style="text-align: justify;">How much of a break from the “Modern Warfare” DLC will it be?</p><p style="text-align: justify;"><img height="278" width="500" src="http://www.mapmodnews.com/images/library/image/waw2.jpg" alt="Call of Duty: World At War" /></p><p style="text-align: justify;">In a phone interview with MTV Multiplayer just before Thanksgiving, “World at War” executive producer <strong>Danie...Des précisions sur les DLC de CoD : World at Wartag:www.mapmodnews.com,2008-12-03:/article.php/world-at-War-cod-dlc-francais2008-12-03T00:01:15+00:002008-12-03T00:01:15+00:00Admin-Mapmodnews<h3 style="text-align: justify;">Treyarch évoque rapidement ses futurs projets concernant le dernier Call of Duty et le développement de contenu supplémentaire...</h3><p style="text-align: justify;"><img height="278" width="500" src="http://www.mapmodnews.com/images/library/image/waw2.jpg" alt="" /></p><p style="text-align: justify;"><br />L'idée de proposer du contenu supplémentaire en téléchargement, les fameux DLC en anglais (downloadable content), a longtemps été évoquée par Treyarch durant le développement de <b>Call of Duty : World at War</b>. <br /><br />Interrogé par MTV Multiplayer sur le sujet, Daniel Suarez, producteur exécutif du jeu, a donné quelques (maigres) précisions quant aux projets en cours chez Treyarch. <br />Tout d'abord il confirme que les développeurs travaillent bien actuellement sur du nouveau contenu. <br />Sans en préciser la natu...Call of Duty: World at War MoD - noobMod v0.4tag:www.mapmodnews.com,2008-12-02:/article.php/noobMod-v0.3-mod-CoD-WaW-5-WW2008-12-02T10:20:59+00:002008-12-02T10:20:59+00:00Admin-Mapmodnews<p style="text-align: justify;"><img height="77" width="351" alt="" src="http://www.mapmodnews.com/images/library/image/logo.png" /></p><p style="text-align: justify;">noobMod v0.4</p><p style="text-align: justify;">- Default (Softcore, health 100) mode introduced eg; /rcon noobmod_mode private_10 <br />- Hardcore mode name change eg; /rcon noobmod_mode privatehc_10<br />- Half time scores stored (upon ready up all half time score, kills, deaths etc restored to half time scores)<br />- change mode name to noobmod_mode eg. /rcon noobmod_mode private_10<br />- Score standardised, kill 5 points, plant/defuse 10 points, assist 2 points.<br />- Strat time lowered to 5 for private and public modes.<br />- Silenced weapons removed for Default/Softcore mode.</p><p style="text-align: justify;"> </p><p style="text-align: justify;"><a href="http://www.mapmodnews.com/filemgmt/index.php?id=45">Download noobMod v0.4</a></p><p style="text-align: justify;">noobMod is a Hardcore version of Prom...ZombieX - More Zombies coming to Call of Duty: World at Wartag:www.mapmodnews.com,2008-12-02:/article.php/ZombieX-KiLL3R-CoD-WaW-5-MoD2008-12-02T09:41:02+00:002008-12-02T09:41:02+00:00Admin-Mapmodnews<h3><strong>ZombieX Mod made by KiLL3R</strong></h3><h3> </h3><p style="text-align: justify;">KiLL3R ( known for his UO and CoD4 mods ) has his new WaW project already in Beta Stage.</p><p style="text-align: justify;">Here some <strong>ZombieX</strong> mod pictures and as soon there is more news you can read about it here.</p><p><span style="float: right;padding:3px;width:610px;text-align:center;">
<span id="slideshowContainer2" class="slideshowContainer" style="float:left;text-align:center;vertical-align:middle;margin:5px;width:600px;height:400px;position:relative;">
<img class="slideshowThumbnail2" src="http://www.mapmodnews.com/mediagallery/mediaobjects/orig/a/a_zomx1.jpg" alt="" style="width:600px;height:400px;border:none;position:absolute;left:0px;top:0px;" />
<img class="slideshowThumbnail2" src="http://www.mapmodnews.com/mediagallery/mediaobjects/orig/4/4_zomx2.jpg" alt="" style="width:600px;height:400px;border:none;position:absolute;left:0px;top:0px;" /> ...UltraStats 0.3.13 Final - All Call of Duty Versions tag:www.mapmodnews.com,2008-12-02:/article.php/UltraStats-0.3.13-Final-CallofDuty2008-12-02T02:45:23+00:002008-12-02T02:45:23+00:00Admin-Mapmodnews<p><strong>Created from the community for the community; the Call of Duty Logfile Parser: UltraStats </strong></p><p>List of new Feature</p><ul> <li>Added Icons for gameversions to the top left on the menubar.</li> <li>Added SQL_BIG_SELECTS workaround for certain databases</li> <li>Number of Top Players on main page is configureable now</li> <li>Added searchpage for searching in the chatlogs</li> <li>Added workaround for changed ACTION logging format of Pam4 in Cod4! However Pam4 still breaks log format in a way that some features like chatlogging will not work with PAM4.</li></ul><p>List of bugfixes</p><ul> <li>Fixed PHP4 compatibility issues in logparser</li> <li>Fixed Donate Button ;)</li> <li>Added database upgrade V7, including important changes in the database. Adds also missing weapons, maps and other stuff automatically, also on existing installations.</li> <li>Fixed SD Gametype default for codww, empty gametypes will be displayed  ...CoD: World at War - Ingame Server Messagestag:www.mapmodnews.com,2008-12-01:/article.php/messages-ingame-serve-waw-52008-12-01T22:52:01+00:002008-12-01T22:52:01+00:00Admin-Mapmodnews<div style="margin: 5px 20px 20px"><div class="smallfont" style="margin-bottom: 2px"><h3><span style="font-family: Arial">Call of Duty: World at War - Ingame Server Messages.</span></h3><p><span style="font-family: Arial">You can use this <strong>Punkbuster Server Message Generator v1.1</strong></span></p><p><span style="font-family: Arial"><span style="color: #ff0000"><strong>Click and drag output in a Notepad text and safe it as <span style="font-size: medium">pbsv.cfg</span>. </strong></span></span></p><p><span style="font-family: Arial"><span style="color: #ff0000"><strong>Place this file in your PB folder on your server.</strong></span></span></p></div><div align="left"><div class="smallfont" style="margin-bottom: 2px; text-align: justify"><span style="font-family: Arial">And you will see the messages appear ingame.</span></div><div class="smallfont" style="margin-bottom: 2px; text-align: justify"><span style="font-family: Arial"> </span></div ...CoD: World at War - Easy to use Server Config Setuptag:www.mapmodnews.com,2008-12-01:/article.php/Server-Config-CoD-5-ww-waw-2008-12-01T19:27:15+00:002008-12-01T19:27:15+00:00Admin-Mapmodnews<h3> </h3><h3><span style="color: rgb(194,209,170)"><span style="font-weight: bold">Here a 'ALL in ONE' Server Config script to start with. </span></span></h3><h3><span style="color: rgb(194,209,170)"><span style="font-weight: bold">Plus extra weapon/vehicle settings to choose from.</span></span></h3><p><span style="font-weight: bold">And Shortcut details : </span></p><p><span style="font-weight: bold">(| =slash</span>)</p><p><em>X:|WorldatWar</em>|<em>CoDWaWmp.exe </em>+set dedicated 2 +set net_ip xxx.xxx.xxx.xx +set net_port 28960 +set sv_maxclients 36 +set ui_maxclients 36 +set sv_punkbuster "1" +exec server.cfg +map_rotate</p><p>Here a <strong>starters config </strong>for in you server main folder. Safe as server.cfg in Notepad<br /><br />Fill in your details and settings.<br /><br /><span style="color: rgb(187,152,29)">//******************************************************************************<br />// Public Information<br />//*********************...Call of Duty: World at War - Patch 1.2 en préparationtag:www.mapmodnews.com,2008-12-01:/article.php/Patch-1.2-cod-5-ww-waw-2008-12-01T01:35:58+00:002008-12-01T01:35:58+00:00Admin-Mapmodnews<h3 style="text-align: justify;">Alor que le jeux est disponible depuis peu, Treyarch prépare déjà un second patch pour les joueurs PC</h3><p> </p><p style="text-align: justify;">3 semaines après la sortie de Call Of Duty et du 1er patch, voici que Treyarch en prépare un second. Même si les développeurs sont à l'écoute des joueurs le contenue du patch devrait en décevoir plus d'un, notamment au niveau de certains bugs présent dans le jeu et pas encore corrigés. <br /><br /><b><br />Voici la liste des correctifs :</b></p><ul> <li style="text-align: justify;">Correction du problème d'authentification au serveur</li> <li style="text-align: justify;">Possibilité d'afficher ses FPS via la commande /cg_drawfps</li> <li style="text-align: justify;">L'affichage des serveurs-coop va être retravaillée pour une meilleure visibilité</li> ...First Call of Duty: World at War Custom Maps tag:www.mapmodnews.com,2008-11-30:/article.php/Call-of-Duty-World-at-War-Custom-Maps2008-11-30T03:30:24+00:002008-11-30T03:30:24+00:00Admin-Mapmodnews<h3>Call of Duty: World at War Custom Maps Preview</h3><p> </p><p>Here the first and verrrrry Beta style Custom Maps for CoD: WaW.</p><p><strong>Georgian Bay Beta </strong><sub>by Blimp</sub> - <span style="font-size: smaller;">TD, TDM</span></p><p><img height="329" width="535" src="http://www.mapmodnews.com/images/library/image/Georgian-Bay.jpg" alt="Georgian Bay Beta" /></p><p><a href="http://www.mapmodnews.com/filemgmt/index.php?id=41">Download <strong>Georgian Bay Beta</strong></a></p><p> </p><p><strong>Castle Wars Beta </strong><sub>by Zestycookie</sub> -<span style="font-size: smaller;"> TD, TDM</span></p><p><img height="329" width="535" src="http://www.mapmodnews.com/images/library/image/CastleWars-Beta.jpg" alt="Castle Wars Beta" /></p><p><a href="http://www.mapmodnews.com/filemgmt/index.php?id=42">Download <strong>Castle Wars Beta</strong></a></p>CoD World at War Beta Server Restarter tag:www.mapmodnews.com,2008-11-28:/article.php/CoD-WW-WaW-Server-restarter2008-11-28T14:44:11+00:002008-11-28T14:44:11+00:00Admin-Mapmodnews<p style="text-align: justify;"><strong>This is a quick and dirty approach to automatically restart a Call of Duty Gameserver using PHP Script. </strong></p><p style="text-align: justify;">Don't expect to much from it, as I said it is really Quick and Dirty, but works well. </p><p style="text-align: justify;">Technically it should run for all Quake3 Engine Based games, but only tested it with the CoD: World at War Beta. </p><p style="text-align: justify;">And btw, it only works on Windows so far, but can be adapted to run on Linux very easy.</p><p style="text-align: justify;"><a href="http://www.mapmodnews.com/filemgmt/index.php?id=40">Download the Server Restarter</a></p>CoD: World at War Mod - PAM Public Alphatag:www.mapmodnews.com,2008-11-28:/article.php/CoD-World-at-WarMod-PAM-Public-Alpha2008-11-28T14:20:11+00:002008-11-28T14:20:11+00:00Admin-Mapmodnews<h3><span class="gen">Competition Mod for the Call of Duty Games</span></h3><p><span class="gen"><img height="150" width="150" src="http://www.mapmodnews.com/images/library/image/sitelogo_small.png" alt="PAM MOD" /></span></p><p style="text-align: justify;">The creator of PAM (Bullet-worm) has released an alpha version of PAM for Call of Duty: World at War.<br /><br />Here are some known issues so far:<br /><br /><span class="small2"><strong>1.</strong> Sniper hold-breath issue - This is a CoD:WW bug that happens in mods. It can be avoided by using separate buttons for Hold Breath and Sprint. Hopefully Treyarch will fix this bug.<br /><br /><strong>2.</strong> PAM will rename your custom class slots. This is only a dvar name. It does not destroy your custom class setup. The class names can be reset to whatever you want via dvar names, or through the create-a-class menu system. This will not be an issue in the future when we can make our own custom menu system.<br /><br /><strong>3 ...Promod Beta 1.0 for Call of Duty: World at Wartag:www.mapmodnews.com,2008-11-28:/article.php/Promod-Beta-1.0-for-Call-of-Duty-World2008-11-28T03:02:38+00:002008-11-28T03:02:38+00:00Admin-Mapmodnews<p><img height="150" alt="Promod CoD: World at War" width="200" src="http://www.mapmodnews.com/images/library/image/promodthumb.png" /></p><p style="text-align: justify"><strong>Maker of the successful Call of Duty 4 Promod, Ryan “Raf1” Palmer returns with his latest version of the competitive modification for Call of Duty: World at War.</strong></p><p style="text-align: justify">Promod has continued where it left off with Call of Duty 4, but going much further this time, in reducing what many quote as the ‘random’ elements of the game, increasing the skill gap between different teams and making the game much more enjoyable to play for the long term.</p><p style="text-align: justify">The mod is based around the competitive community, and will largely not be customisable. Instead, it is aimed at fixing, pruning and enhancing specific elements of the game, to create a game that engages players and ensures stability.</p><p style="text-align: justify">Promod for ...Promod Public Beta 1.0 für CoD: World at Wartag:www.mapmodnews.com,2008-11-28:/article.php/Promod-Public-Beta-1.0-CoD-World-at-War2008-11-28T02:47:14+00:002008-11-28T02:47:14+00:00Admin-Mapmodnews<p style=""><img height="150" alt="ProMod" width="200" src="http://www.mapmodnews.com/images/library/image/promodthumb.png" /></p><p style="text-align: justify">Ryan "Raf1" hat seine von Call of Duty 4: Modern Warfare bekannte Promod nun als Public Beta 1.0 für Call of Duty: World at War veröffentlicht.</p><p style="text-align: justify">Die Promod wird dort fortgesetzt, wo sie in Call of Duty 4 endet und soll einige Elemente des Spiels verändern, um ein besseres und stabilieres Spiel für die Spieler zu bieten.</p><p style="text-align: justify">Download <a href="http://www.mapmodnews.com/filemgmt/index.php?id=38">Promod Beta 1.0</a></p>CoD: WaW- noobMod v0.1 Released (Hardcore War mod)tag:www.mapmodnews.com,2008-11-27:/article.php/noobModv0.1-Hardcore-War-mod-COD-WW2008-11-27T17:27:55+00:002008-11-27T17:27:55+00:00Admin-Mapmodnews<p><sub>by England4eva</sub> </p><h3 style="text-align: justify;">Taken Promod, made it Hardcore, called it noobMod !</h3><p style="text-align: justify;">A hardcore version of Promod is now available for CoD: World at War called noobMod.<br /><br />If you liked the original Promod and you like Hardcore settings then try noobMod.<br /><br />Changes from Promod -> noobMod :<br /><br />- Hardcore Mode On (HUD Removal, Crosshair etc)<br />- Max Player health changed from 100 to 42<br />- Headbob reinstated<br />- Sprint reinstated<br />- Destructable items reinstated</p><p>Download <a href="http://www.mapmodnews.com/filemgmt/index.php?id=44">latest version</a> and just follow the instructions within package.</p>CoD: WaW LE, semaine de double XP en approche.tag:www.mapmodnews.com,2008-11-27:/article.php/CoD-WaW-LE-double-XP2008-11-27T03:18:51+00:002008-11-27T03:18:51+00:00Admin-Mapmodnews<h3 style="text-align: justify;">Comme cela avait été promis, ceux qui ont acheté l'édition collector PC ou Xbox 360 de Call of Duty : World at War bénéficieront d'une semaine de double XP en multijoueur. Activision vient de confirmer les dates, ce sera du 5 au 12 décembre prochain.</h3><div style="text-align: center;" class="postcolor"><img height="344" width="289" alt="" src="http://www.mapmodnews.com/images/library/image/worldatwar-CE.jpg" /></div><div style="text-align: justify;" class="postcolor"><br />L'accès à cette semaine de double XP est automatique pour les propriétaires de la version collector sur PC, l'activation étant effectuée durant l'installation lorsque l'on rentre la clé CD. Pour les joueurs Xbox 360, il faut enregistrer son code sur le site officiel, à cette adresse si ce n'est pas déjà fait, il sera ensuite nécessaire de jouer sur les ser...CoD World At War LE is getting Double XP Week ! tag:www.mapmodnews.com,2008-11-27:/article.php/Double-Xp-LE-World-at-War-CoD2008-11-27T03:07:32+00:002008-11-27T03:07:32+00:00Admin-Mapmodnews<h3 style="text-align: justify;">Activision reveals another excellent reason to shell out another $20 for the Limited Edition of Call of Duty: World at War as they announce a Limited Edition-exclusive double XP weekend.</h3><p style="text-align: center;"><img height="344" width="289" src="http://www.mapmodnews.com/images/library/image/worldatwar-CE.jpg" alt="Limited Edition of Call of Duty: World at War" /></p><p style="text-align: justify;">Covering both the Xbox 360 and PC versions of the game, PC players need only log in for some multiplayer action between noon Pacific on Friday, December 5th to 11:59pm on Friday the 12th to reap the benefits of their more expensive edition. On the Xbox 360, players will need to make sure they completely activated their copy of the LE, and will have to play in specially marked "Officer's Club" playlists.</p><p style="text-align: justify;">All this, and a replica flask that doesn't open. Way to go, LE buyers!</p ...Double XP Week für Collector's Edition Besitzer WaWtag:www.mapmodnews.com,2008-11-27:/article.php/Double-XP-Week-CoD-WaW-2008-11-27T03:00:23+00:002008-11-27T03:00:23+00:00Admin-Mapmodnews<p style="text-align: justify;"> <img height="344" width="289" src="http://www.mapmodnews.com/images/library/image/worldatwar-CE.jpg" alt="" /></p><h3 style="text-align: justify;">Alle Besitzer der Collector's Edition für den PC und die Xbox 360 von Call of Duty: World at War dürfen sich freuen, denn der Aufpreis hat sich gelohnt.</h3><p style="text-align: justify;">Ab Freitag, den 5. Dezember 2008 um Mitternacht der PST (Pacific Standard Time) beginnt für diese Spieler die "Double XP Week", d.h. ihr bekommt die doppelte Menge an Erfahrungspunkten in Call of Duty: World at War.</p><p style="text-align: justify;">Die PC-Spieler müssen dazu wie gewohnt einfach einen Server im Multiplayer beitreten. Die Xbox 360-Spieler sehen eine speziell markierte "Officer's Club"-Liste, in der man ein Spiel beitreten muss. Natürlich muss die Collector's Edition dazu erfolgreich aktiviert sein.</p><p style="text-align: justify;">Diese Akt...Cod: World at War - AMD 64 X2 Processor Bug ?tag:www.mapmodnews.com,2008-11-26:/article.php/AMD-CoD-WaW-Bug-Error2008-11-26T17:30:11+00:002008-11-26T17:30:11+00:00Admin-Mapmodnews<p><sub>by JD_2020</sub></p><p style="text-align: justify">... And are also having Server Authentication problems / in-game connectivity problems?<br /><br />Just a heads-up for anybody using an AMD 64 X2 CPU and are having connectivity issues with CoD:WW. This is a perfect example of how in many cases a "bug" with a game is caused by hardware or other software configurations, and next to impossible (or impossible) for us to fix for you.<br /><br />In this case, we learned that there is a bug with the AMD 64 X2 processor which causes Windows XP to return negative ping times intermittently, which would cause a connectivity issue to our game / master servers during authentication.<br /><br />AMD has a new X2 driver for Windows XP SP2 which solves this problem. You can download it below:<br /><br /><span style="color: rgb(187,152,29)"><a target="_blank" href="http://www.amd.com/us-en/Processors/TechnicalResources/0,,30_182_871_13118,00.html">http://www.amd.com/us-en/Processor...Profile Authentication in Call of Duty: World at Wartag:www.mapmodnews.com,2008-11-26:/article.php/Profile-Authentication-CoD-World-at-War2008-11-26T04:55:44+00:002008-11-26T04:55:44+00:00Admin-Mapmodnews<p style="text-align: justify"><sub>by Vrandas</sub></p><p><strong>Many players ask: </strong></p><h3>" Why do we get all this connection related errors? Never had those in CoD4 "</h3><p style="text-align: justify"> </p><p style="text-align: justify"><span style="color: #99cc00"><strong>Well in CoD: World at War there is now an authenticating procedure .</strong></span></p><p style="text-align: justify">And it doesn't matter if you are going to play just some SP or online MP, every time you start this game your PC connects with a big global Master Server. This server keeps track and maintains your unique Profile name which is tied to your CD Key. So in World at War everyone ends up with a unique profile name.</p><p style="text-align: justify"><span style="color: #99cc00"><strong>It is for the first time they use this kind of authentication in a Call of Duty title.</strong></span></p><p style="text-align: justify">Why? Because they wanted to give the WaW PC version a F...Review: Call of Duty: World at War - Half a Step Backward ?tag:www.mapmodnews.com,2008-11-26:/article.php/review-cod-waw-ww2008-11-26T01:14:16+00:002008-11-26T01:14:16+00:00Admin-Mapmodnews<p style="text-align: justify"><sub>by Dan Scheraga </sub></p><h3 style="text-align: justify">When news broke that the new game in the "Call of Duty" franchise would be developed by Treyarch, gamers worldwide groaned in disappointment.</h3><p style="text-align: justify">The game's predecessor, developed to near perfection by Infinity Ward, had been a transcendent experience, garnering universal rave reviews and breathing new life into the series by moving it into the present day from World War II.</p><p style="text-align: justify">Treyarch was the development studio behind the solid — but inferior 'Call of Duty 3'. Worse still, for the fifth edition of the series they would be returning to WWII, territory that has already been milked so often by video games as to become a cliche. So now that "Call of Duty: World at War" (Activision Publishing Inc., Xbox 360, $59.99) is out, was the despair warranted?</p ...CoD: World at War - Change profile name and keep your rank !tag:www.mapmodnews.com,2008-11-25:/article.php/profile-rank-cod-waw2008-11-25T16:52:02+00:002008-11-25T16:52:02+00:00Admin-Mapmodnews<p style="text-align: justify;"><br />First off all make sure that you have enabled "show hidden files/folders".<br /><br /><br />Now, start up CoDMP and make your new profile name, keep your old one! <br /><br />Now turn off CoDMP and start up explorer (also works in Internet explorer), write in the address bar %USERPROFILE%<br /><br />Now head to<br /><br />XP:<br />Local Settings Application Data Activision CoDWaW players<br /><br />NOTE: If that folder does not exists, try to find a folder instead of local settings, local settings in your windows language (lokala inställningar in Swedish for example).<br /><br />VISTA:<br />AppData Local Activision CoDWaW players <br /><br />NOTE: Just with XP "local" -> might <- be in your windows language. (Unconfirmed)<br /><br /><br />Here you should see all your profiles, go into the old profile name folder, mark all files and press ctrl + c.<br /><br />Go into your new profile name, paste all by prses...CoD: World at War - code_post_gfx_mp.ff is different from the server tag:www.mapmodnews.com,2008-11-25:/article.php/code_post_gfx_mp.ff-CoD-World-at-War2008-11-25T16:23:30+00:002008-11-25T16:23:30+00:00Admin-Mapmodnews<h3 style="text-align: justify;">code_post_gfx_mp.ff is different from the server</h3><p style="text-align: justify;">When you get <em>code_post_gfx_mp.ff is different from the server </em>it probably means that your code_post_gfx_mp.ff is placed in different language folder then the server uses.</p><p style="text-align: justify;"><span style="color: rgb(229, 194, 74);"><span style="font-weight: bold;">You have a non english version of WaW</span></span><br /><br />Go to ActivisionCall of Duty - World at Warzone<br /><br />Copy the german folder, paste it and re-name it <span style="font-weight: bold;"><span style="color: rgb(229, 194, 74);">english</span></span></p><p style="text-align: justify;">or</p><p style="text-align: justify;">Nur den Inhalt aus dem |zone|english in |zone|german kopieren.</p><p style="text-align: justify;"><br />File corrupt : Replace this file with <a href="http://www.mapmodnews.com/filemgmt/index.php?id=36">Back Up Files</a></p>Call of Duty: World at War - FKMODtag:www.mapmodnews.com,2008-11-25:/article.php/Call-of-Duty-World-at-War-FKMOD2008-11-25T16:09:15+00:002008-11-25T16:09:15+00:00Admin-Mapmodnews<h2><img height="90" width="535" src="http://www.mapmodnews.com/images/library/image/fkmod.jpg" alt="FKMOD" /></h2><h2 style="text-align: justify;">FK MOD Info - Play Lv 65 as a rookie....</h2><p style="text-align: justify;">Redirect is NOT working and is right now broken in this game so you have to download the file from the server. This is a tad slow and will take about 2 minutes with the mod.</p><p style="text-align: justify;">Also spawn protection is NOT working right now..... <br /> </p><p style="text-align: justify;"><strong>What is working is the following;</strong></p><p style="text-align: justify;">You have to play in the game for a couple of minutes and then you get notified of the promotion to 4 star. After that, you're all set. <br /><br /><span style="color: rgb(153, 204, 0);"><strong>You get all weapons and perks (except the silencer...not sure on that one) as soon as you first join the server. </strong></span>This process takes a minute and works behind the scene...Robbski Game Review - LEFT 4 DEADtag:www.mapmodnews.com,2008-11-24:/article.php/Robbski-Game-Review-LEFT-4-DEAD2008-11-24T22:04:00+00:002008-11-24T22:04:00+00:00Admin-Mapmodnews<h3><strong>Luv this game.</strong></h3><p><strong>Loads of damn evil zombies to frag and bash and molotov and pipe bomb your way through. </strong></p><p style="text-align: justify"><a target="_blank" href="http://www.l4d.com"><img height="307" alt="Left 4 Dead" width="496" src="http://www.mapmodnews.com/images/library/image/left4dead.jpg" /></a><br /><br />Playing through the single player with computer ai and they are surprisingly smart , never getting to lost ,and generally saving your ass in a tight spot. <br /><br />It's really meant for online coop play where 4 survivors try and get from one safe house to another in the eventual aim of finding safety. <br /><br />My personal fav weapons would have to be the auto shotgun 8 or 10 shell and the good old M16 assault rifle. Picking off single zombies is pretty simple and shouldnt give you much hassle , but then every now and then the 'horde' arrives and and a battle for survival , best to find nice defensive position and...Call of Duty: World at War UltraStatstag:www.mapmodnews.com,2008-11-24:/article.php/Call-of-Duty-World-at-War-UltraStats-DL2008-11-24T19:49:29+00:002008-11-24T19:49:29+00:00Admin-Mapmodnews<h3 style="text-align: justify"> </h3><h3 style="text-align: justify">Created from the community for the community; the Call of Duty Logfile Parser. </h3><p style="text-align: justify"><strong>What is UltraStats exactly?</strong> </p><p style="text-align: justify">UltraStats is a php based gamelog parser for the famous Call of Duty franchise supporting Call of Duty, Call of Duty: United Office, Call of Duty2, Call of Duty 4: Modern Warfare and Call of Duty: World at War.</p><p style="text-align: justify"><strong>What are the requirements to run UltraStats?</strong></p><p style="text-align: justify">In order to fully support UltraStats, you need a <b>Apache</b> or <b>IIS Webserver </b>with <b>PHP5</b> ( PHP4 should still work ) installed. You also need a <b>MySQL</b> Database to store the data into. And of course a gamelog from a Call Of Duty 1/Uo/2/4/WaW gameserver.</p><p ...Call of Duty: World at War UltraStatstag:www.mapmodnews.com,2008-11-24:/article.php/Call-of-Duty-World-at-War-UltraStats2008-11-24T19:09:36+00:002008-11-24T19:09:36+00:00Admin-Mapmodnews<p style="text-align: justify;">Der UltraStats Logparser wurde von der Community für die Community gemacht.</p><h3 style="text-align: justify;">Was genau ist UltraStats?</h3><p style="text-align: justify;">UltraStats ist ein php basierender gamelog prozessor für die Call of Duty Spielreihe, und unterstützt Call of Duty, Call of Duty: United Office, Call of Duty2, Call of Duty 4: Modern Warfare and Call of Duty: World at War.</p><h3 style="text-align: justify;">Was sind die Voraussetzungen um UltraStats zu betreiben?</h3><p style="text-align: justify;">Um UltraStats zu betreiben benötigt man einen Apache oder IIS Webserver mit PHP5 Support (PHP4 wird wohl auch noch funktionieren). Ausserdem benötigt man eine MYSQL Datenbank zur Speicherung der Daten. Und natürlich eine gamelog eines Call of Duty Gameservers.</p><p><img height="800" width="618" src="http://www.mapmodnews.com/images/library/image/ultrastats3_1_sized.jpg" alt="CoD Ultrastats" /></p ...Still Server Authentication Errors in CoD World at Wartag:www.mapmodnews.com,2008-11-24:/article.php/Server-Authentication-Error-claire-claws2008-11-24T17:27:09+00:002008-11-24T17:27:09+00:00Admin-Mapmodnews<p><sub>by Claire Claws</sub></p><p> </p><p style="text-align: justify;"><strong>Maybe you noticed. If not.... then you were one of the lucky ones.<br /><br />Last week we were promised the Server Authentication Error was fixed.</strong><br /><br /><br /><sub>JD_20202 wrote on November 19th :</sub><br /><em><br /></em><span style="color: rgb(153, 204, 255);">What happened was, we made a game that so many people wanted to play (alright you got me, I’m bragging!), that <span style="color: rgb(255, 255, 255);"><strong>our master servers were inundated with authentication requests which simply got back-logged.</strong></span> This resulted in response times that exceeded the hard-coded timeout thresholds in the game.<br /><br /><span style="color: rgb(255, 255, 255);"><strong>It was a problem that has been 100% resolved.</strong></span> I could give you more techno-speak as to how we solved the problem, <span style="color: rgb(255, 255, 255);"><strong>but I’ll just assu...South Park Plays Call of Duty: World at War tag:www.mapmodnews.com,2008-11-23:/article.php/Sout-Park-Plays-Call-of-Duty-waw2008-11-23T02:06:51+00:002008-11-23T02:06:51+00:00Admin-Mapmodnews<h3>South Park plays Call of Duty: WaW</h3><p style="text-align: justify;"><!-- google_ad_section_start --></p><p style="text-align: justify;"><embed height="360" width="480" scriptaccess="always" allowfullscreen="true" wmode="window" type="application/x-shockwave-flash" src="http://media.mtvnservices.com/mgid:cms:item:southparkstudios.com:210815:"></embed></p><p style="text-align: justify;"><br />This has got to be a new record. Call of Duty: World at War has only been out for a week and it's already in an episode of South Park. I wonder why they chose this particular game over all of the other big titles hitting now? I guess it best plays to Cartman's... unique comedy stylings.</p>First major glitch found in World at War: the bayonet jumptag:www.mapmodnews.com,2008-11-23:/article.php/Glitch-cod-world-at-war-bayonet-jump2008-11-23T01:51:46+00:002008-11-23T01:51:46+00:00Admin-Mapmodnews<h3><span class="dropShadow"><span id="span"><span id="iTxt">They found the first major multiplayer glitch in <span style="font-style: italic">Call of Duty: World at War</span>. </span></span></span></h3><p style="text-align: justify"><span class="dropShadow"><span id="span"><span id="iTxt">It's called the "<strong>bayonet jump</strong>" and it uses your bolt action rifle bayonet as a pointy pogo stick of war. This glitch is actually usable, in a sense that it can get you to higher ground by bouncing off the target <br /><br />Simply equip your bolt action rifle with a bayonet, then jump at the same time while poking your enemy with it. This will get you to higher ground easier. It takes a bit of skill to get the hang of this, especially in online play, where enemies are less likely to stand still and wait for the flying bayonet stab. See how it's done in this video.<br /></span></span></span></p><p style="text-align: center" ...Call of Duty: World at War - PC PS3 Xbox360 - Walkthroughtag:www.mapmodnews.com,2008-11-21:/article.php/CoD-WaW-Walkthrough-PC-Ps3-Xbox2008-11-21T23:02:03+00:002008-11-21T23:02:03+00:00Admin-Mapmodnews<h2>Call of Duty: World at War - PC PS3 Xbox360 - Walkthrough</h2><h2><span style="color: rgb(255, 204, 0);">Semper Fi</span></h2><p><img height="100" border="0" width="100" src="http://www.wikicheats.com/images/thumb/c/cb/Call_of_Duty_WaW_Miller_logo.jpg/100px-Call_of_Duty_WaW_Miller_logo.jpg" alt="" /></p><ul> <li>Objective: Secure the Village</li></ul><p>In this section you'll be playing as Private Miller. Part of a captured reconnaissance team, you'll see him liberated by his fellow Marines. The rescuers will hand you a Japanese Nambu pistol. On a crate to your right you'll find an M-1 Garand rifle, and Japanese sub-machinegun. The pistol is far less effective than these two weapons, so pick up the rifle, switch to your pistol, then pick up the sub-machinegun.</p><p>Your teammates will assault the rest of the village. Move forward with them and take out any enemies you see. Don't rush ahead of the rest of the group, or you'll quickly be cut down by enemy fire. Be sure to avoi...Sean Murray - Call of Duty World at War Soundtracks MP3 tag:www.mapmodnews.com,2008-11-21:/article.php/CoD-World-at-War-Soundtrack-MP3-download2008-11-21T20:54:32+00:002008-11-21T20:54:32+00:00Admin-Mapmodnews<p><strong><font size="4">Call of Duty World at War - MP3 Music Pack</font></strong></p><p>This album contains all Call of Duty World at War soundtracks composed by Sean Murray.<br /><br /><a href="http://www.mapmodnews.com/filemgmt/index.php?id=33"><img height="474" alt="Call of Duty World at War - Music Pack" width="597" src="http://www.mapmodnews.com/images/library/image/picture-MP3-CoD-WaW.jpg" /></a></p><p>The <a href="http://www.mapmodnews.com/filemgmt/index.php?id=33">zip file </a>(133 MB) contains nineteen tracks from the CoD: WaW Singleplayer and the 2 box-images.</p>List of fixes for Call of Duty World at War problemstag:www.mapmodnews.com,2008-11-21:/article.php/List-fixes-Call-of-Duty-World-at-War2008-11-21T20:24:36+00:002008-11-21T20:24:36+00:00Admin-Mapmodnews<p><strong>Below is a list of fixes for COD5 World at War (WaW). </strong></p><p><span style="font-size: smaller;">Please note that these fixes MAY or MAY NOT work for you. But this is the common way to fix your problem.</span></p><p><span style="color: rgb(255, 153, 0);"><strong>1.*Server Authentication Failure*</strong></span></p><p>a. Refresh server list<br />b. Try reloading your online profile “cod5 player”<br />c. Restart game. “This one almost always works for me”</p><p><span style="color: rgb(255, 153, 0);"><strong>2.*d3dx9_37.dll*</strong></span></p><p>This can happen trying to launch cod:WW beta, or while loading map/s.<br />a. Update your DirectX 9.0 –Doesn’t work for me<br />b. Download the d3dx9_37.dll file and extract it to “C:Program FilesActivisionCall of Duty - World at War Beta” Location may vary –Doesn’t work for me “This also seems like a random place for a DX file so if someone finds the correct s...Le Mod Tools de CoD : World at War est disponnibletag:www.mapmodnews.com,2008-11-21:/article.php/Le-Mod-Tools-de-CoD-World-at-War2008-11-21T15:59:15+00:002008-11-21T15:59:15+00:00Admin-Mapmodnews<p style="text-align: justify"><img height="126" width="450" alt="" src="http://www.mapmodnews.com/images/library/image/codwwlogo.png" /></p><p>Alors que le jeu est sorti il y a un peu plus d'une semaine, l'outil indispensable de création de maps et de mods pour <b>Call of Duty : World at War</b> fait enfin son apparition sur la toile.</p><p><br />Au prix d'un téléchargement de 1.10 Go, vous pourrez vous adonner aux joies du mapping et du modding sur PC. Une expérience qui nécessite malgré tout un peu d'apprentissage, ce pourquoi Treyarch a mis en ligne <a href="http://wiki.treyarch.com/wiki/Main_Page" target="_blank">un wiki</a> afin de documenter et de guider quiconque souhaitant se lancer dans un tel projet.<br /><br />Treyarch indique également différents miroirs de téléchargement du Mod Tools :<br /> </p><ul> <li style="text-align: justify" ...Treyarch JD_2020 talks about the errors in CoD: World at Wartag:www.mapmodnews.com,2008-11-21:/article.php/JD_2020-error-CoD-WAWE2008-11-21T06:18:50+00:002008-11-21T06:18:50+00:00Admin-Mapmodnews<p><sub> by Claire Claws</sub></p><p style="text-align: justify;"><strong>I met him but we didn't start off on the right foot.....</strong></p><p style="text-align: justify;"> </p><p style="text-align: justify;">Everyday players post on the Off. CoD forum that <strong>&</strong> how they have lost their World at War stats. And when sucha post has a title like "<strong>Stats reset again... end of the road for me</strong>" you know you wont find a happy story to read.</p><p style="text-align: justify;">But when a JD_2020 (Treyarch's Communication <em>slash</em> Community Manager) decides to post a witty remark plus the suggestion that this player can have done it himself by manually opening the mpdata file..... then this is like holding a red rag to a bull.</p><p style="text-align: justify;">So everyone told JD what théy thought was the cause of this problem. And this how we met. </p><p style="text-align: justify;" ...CoD: WaW - Map & Mod-Tools released!