CoD World at War - Zombie Weapons Modifications
Thursday, September 24 2009 @ 01:46 PM BST

Call of Duty: World at War Zombie Weapons Mods made by WildCard
Remember these mods are intended for fun.
Zombie Full Auto Weapons Mod 2.0
This mod from WildCard changes damage, fire rates, reload rates, clip/mag capacity's and adds other small tweaks.
All weapons are now full auto. Mg's firerate has been increased. Fg42 firerate has been increased. Ppsh firerate has been increased.
This mod from WildCard changes damage, fire rates, reload rates, clip/mag capacity's.
This is a small Weapons mod I've been working on for SP and Coop zombies. This mod is not made for realism, it is made for fun. It changes damage, fire rates, reload rates, clip/mag capacity's and other small tweaks.
Zombie Semi Auto Weapons Mod 1.0
This mod from WildCard makes all weapons semi-automatic, and increases some weapons' fire rate. See readme for specifics.
All weapons including bolt action rifles are now semi automatic.
Most to all weapons have an insane amount of ammo.
Some weapons have an increased semi auto rate of fire.
Most to all weapons have an increased amount of damage.
Melee on the colt, shotgun, thompson and raygun are insanely fast now.
Most weapons have a decreased reload time.
Betty's deploy faster and do more damage.
Ray gun has a smaller damage range but does far more damage.
Clip sizes for several weapons have been increased.
Molotov's do more damage.
Grenades are super powerfull.
Sniper rifles are far more powerfull.
Mg's do more damage and reload faster.
Flamethrower has a decreased overheat rate and increased cool down rate and does more damage, I might change the cooldown and overheat rates due to people that abuse the flamethrower and lag everyone.










