Call of Duty WaW Mod - competitionMod V1.23b (Hotfix)
Thursday, January 15 2009 @ 01:02 AM GMT

by Chris
We are pleased to annouce that Call of Duty WaW Mod - competitionMod V1.23b hotfix has now been released.
This is an important update and all previous versions of v1.2 should now not be used.
Please update your servers to v1.23b - This version fixes the following critical bugs :-
- Fixed round/score bug in which scores over counted giving the impression too many rounds
- Fixed Makin & Roundhouse crash bug which crashed the server when map loaded
- Fixed Public rotation in which server.cfg rotation wasn`t being followed
Download competitionMod V1.23b
V1.23 Changes (Hotfix) :-
- Fixed round/score bug in which scores over counted giving the impression too many rounds
- Fixed Makin & Roundhouse crash bug which crashed the server when map loaded
- Fixed Public rotation in which server.cfg rotation wasn`t being followed
- Fixed get Bomb in Public mode bug
- Fixed TDM scores @ side swap bud
- Fixed timeout in public mode bug
- Fixed HQ & TDM modes
- Range of pistols now user selectable
- Frag nade or Molotov selectable
- Smoke or Flare selectable
- Added HQ gametype (2 rounds, 15 minutes each side, no score limit)
- Added TDM gametype (2 rounds, 15 minutes each side, no score limit)
- Added 2v2_ & 2v2hc_ modes (2 vs 2 Mode, No Snipers, No Shotguns)
- All bolt rifles damage increased to 1 shot kill (upper torso, head, neck, upper arms & upper legs)
- All bolt rifles recoil increased
- All snipers damage increased to 1 shot kill (upper torso, head, neck, upper arms & upper legs)
- All light/heavy gunner weapons recoil increased
- Snipers do not drop weapon on death (no sniper pickups)
- Added Suicide (Under comMod quick menu)
- Added Drop Bomb (Under comMod quick menu)
- Added Call TimeOut (Under comMod quick menu)
- Added current mode text to the top right hand side in RUP mode
- Added generic pickup and drop bomb sounds for S&D
- Disabled the use of the bomb (S&D) and flags (CTF) in pre-match RUP mode
- Introduced CoD:WW 1.0.1017 map bug/hole fixes
- Fixed public map rotation (now follows server.cfg rotation)
- Fixed bug in public mode in which maps would constantly rotate if only 1 player on the server
- Fixed bug if you changed game modes in strat time no players would be able to move
- Fixed bug in which Mosin rifle users had 2 frag grenades







