Promod Beta 1.0 for Call of Duty: World at War
Friday, November 28 2008 @ 02:02 AM GMT

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Maker of the successful Call of Duty 4 Promod, Ryan “Raf1” Palmer returns with his latest version of the competitive modification for Call of Duty: World at War.
Promod has continued where it left off with Call of Duty 4, but going much further this time, in reducing what many quote as the ‘random’ elements of the game, increasing the skill gap between different teams and making the game much more enjoyable to play for the long term.
The mod is based around the competitive community, and will largely not be customisable. Instead, it is aimed at fixing, pruning and enhancing specific elements of the game, to create a game that engages players and ensures stability.
Promod for CoD:WaW has been developed from scratch (not using PAM as its base) and provides increased visibility, fps and bullet registration, as well as a new and improved class picking system.
MFestival organiser Multiplay has confirmed it will use final version of Promod for Call of Duty: World at War at the Multiplay i36 event, which will be taking place between the 12th and the 13th of April next year and offers a £2,500 prizepot for CoD:WaW.
This is a PUBLIC BETA release; all previous versions are no longer supported or recommended for use.
Download PromodBeta1.zip







