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Friday, September 03 2010 @ 08:28 AM BST

OpenWarfare 1.5.1 für CoD4:MW und CoD:WaW

Call of Duty Deutsch

by Böhse Onkelz

Das OpenWarfare-Team hat die OpenWarfare-Mod sowohl für Call of Duty 4: Modern Warfare als auch für Call of Duty: World at War in der Version 1.5.1 veröffentlicht. Die Modifikation ist rund 4,2 Megabyte groß und beinhaltet einige neue Features sowie Problembehebungen.

Changelog OpenWarfare-Mod 1.5.1

  • Fixed localization string for Marines (WaW).
  • Fixed load of team models in custom maps (WaW).
  • Fixed a problem with PERK4 "Lead Foot" that was always disabled in unranked mode (WaW).
  • Fixed standard scores when new scoring system is not enabled (MW).
  • Delayed setting of client dvars until the player joins a team where possible. This will reduce the amount of data between the client and the server at connect time.

  • Added serialization to function updateClassLimits(). Better use of server resources.
  • Added variable scr_power_rank_delay for servers with slow connections.
  • Variables g_force_autoassign has been renamed to scr_force_autoassign. Variable accepts 3 possible values now: "0" (disabled), "1" (enabled for everyone), and "2" (enabled for everyone except clan members).
  • Added variable scr_force_autoassign_clan_tags to define the clan tags that will be excempt from the forced auto-assign when scr_force_autoassign has been set to "2".
  • Added a reset of player's rank level based on his/her XP points.
  • Added a delay of 2 seconds before starting to regenerate a player's health when taking damage.

  • Increased maximum spawn protection time to 60 seconds (variable scr_spawn_protection_time).
  • Changed variable scr_vehicles_enabled to OW standards so it accepts mapname and/or gametype at the end.

Download OpenWarfare:MW 1.5.1 German   

Download OpenWarfare:WaW 1.5.1 German

Newer version released !!!




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