Call of Duty World at War PC Patch 1.4 & DLC Details
Sunday, April 05 2009 @ 08:58 PM BST

by JD_2020
Hi all,
As the patch draws nearer, I wanted to post a more comprehensive list of what we’ve been working on for Patch 1.4.
- 3 new Multiplayer maps: Kneedeep, Nightfire, Station!
- Nazi Zombies map with more weapons, Perks-a-Cola machines, and electroshock defenses: Verrückt!
- Improved spawning logic.
- Auto balancing improvements. Players are no longer auto balanced while completing objectives.
- Mods: IWD’s can be placed in the usermaps folder.
- Mods: Hold Breath / Sprint functions as intended.
- Mods: MissingAssets.csv is generated when maps are run with developer set to 1.
- Fixed lag caused by shooting at tanks.
- All rifle grenades fired during the first 15 seconds of Search & Destroy will be duds.
- Players who equip a Bouncing Betty and melee teammates in Hardcore game modes are now credited with a team kill penalty.
- Players are now deducted 200 points for team killing the bomb planter/defuser in Hardcore Search & Destroy.
- Martyrdom no longer causes direct impact deaths in Hardcore modes.
- “Bayonet jumping” has been disabled.
Additionally, you’ll be happy to know that Map Pack 1 will be completely free for PC users, and included in the Patch 1.4 installer!
The release of this Patch & DLC is still TBD at this time. I intend to release an ETA when we have settled on one – your patience is greatly appreciated.
Regards,
-JD
![]()








