Call of Duty: World at War custom maps on your server
Saturday, March 21 2009 @ 03:34 PM GMT

You dont need a mod to run custom maps on your CoD: WaW server.
The only thing you need to do is set up the server same as when using a mod.
How does this work ?
In the root WaW folder on your server you create 2 new folders and and call those 'mods' and 'usermaps'.
In de mods folder you create a new folder with a name you want to use. Say... 'Xclan'.
Transfer the server.cfg from the main folder into this Xclan folder.
In this Xclan folder you also put the map.iwds from all custom maps you want to use.
In the usermapsfolder you put the name-map folder with map.ff files from all custom maps you want to use.
The only thing you need to do now is tell the WAW server to look for/use the server.cfg in the mods folder.
A server-start short cut looks like this :
x:-CoDWaW-CoDWaWmp.exe +set dedicated 2 +set net_ip xxxx +set net_port 28960 +set fs_localAppData "x:-CoDWaW" +set fs_game mods/Xclan +exec server.cfg +map_rotate
(The +set fs_localAppData is the new part introduced with WaW.)
Have fun.







