Call of Duty: Ghosts supports Kinect controls on Xbox One
Friday, September 13 2013 @ 01:39 AM BST
Contributed by: VRANDAS
Infinity Ward’s Mark Rubin has revealed that Call of Duty: Ghosts supports Kinect controls on Xbox One.
Microsoft wants Kinect to become an integral part of the console experience and is pushing for more Kinect functionality in software. Kinect has had minimal involvement in some of the biggest franchises on the Xbox including Call of Duty and Battlefield so far.
Mark Rubin would like to like “explore” Kinect controls for in-game actions whether it be character movement or reloading, and stating that ”there’s a lot of potential for voice in the game”.
“We’re doing some stuff, not really mentioning it yet,” Rubin hinted to us at Gamescom. “It’s mostly menu stuff, so you can work all the menus with Kinect – that’s a big thing that Microsoft’s pushing. We need to see where it goes before we jump into it.
“We’ve never really been the company that thinks it has to be first in the line for tech,” he went on. “It’s the tortoise and the hare thing, and we’d rather be the tortoise, take our time on the tech and make sure it’s right.
“So we haven’t jumped into that yet, but some really interesting things came up, some interesting ideas – especially the voice, there’s a lot of potential for voice in the game, and I’m hoping we can explore that. Whether it makes it into this game, I’m not a 100% sure, but definitely in the future I think there’s some really cool stuff there.”
The Xbox One version also benefits from dedicated server support - Activision and Infinity Ward have yet to confirm whether this will apply to non-Xbox platforms.