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Saturday, February 04 2012 @ 10:34 PM UTC


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Next Modern Warfare 3 DLC could be some old CoD maps...

As it was the case with Modern Warfare 2, Infinity Ward might bring back some “classic” maps from previous MW titles to MW3. Four CoD 4: Modern Warfare maps, Strike, Vacant, Crash, and Overgrown, were remastered for the MW2 game-engine, so it is not too far fetched that Infinity Ward and Sledgehammer Games again would want to “remaster” some their favourite maps and offer them as part of the Call of Duty: Elite Premium’s monthly DLC drops and eventually the bundled MW3 Map Packs.

 

The Modern Warfare 3 map file contains Crash, Crossfire, Strike, Overgrown and MW2's Highrise map.

 

And recently, after been asked about whether the team behind Modern Warfare 3 would bring any old CoD maps back, Infinity Ward's Fourzerotwo stated “I don’t know yet.”  Fourzerotwo added that from a personal standpoint, he “would love to see CrossFire, Backlot, Favela, and [his] favourite two Call of Duty maps ever, Overgrown and Crash.”

Interestingly, 4 of the CoD4: MW and Modern Warfare 2 maps Fourzerotwo mentioned are already part of the Modern Warfare 3‘s game files. The Modern Warfare 3 map file contains the Crash, Crossfire, Strike, Overgrown and the Highrise files.

Fourzerotwo also explained that initially ”the Liberation map was called Park,” remember the MW3 1st DLC screenshot teaser. However, the name was changed based on fan feedback. He noted, “everyone said it’s a horrible f**king name. That’s the best you could come up with?” The team realized that the fans had “a solid point.” This led to changing the map’s name to ‘Central Park’. However, “the lawyers freaked out” over the legal ramifications, according to Fourzerotwo during a Machinima live stream. He went on to add, “I think, at the end of the day, we could have possibly called it Central Park,” but this wasn’t meant to be because the team behind Modern Warfare 3 decided to “give it a Call of Duty-esque name.”

MW3 1st DLC preview video


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MW3 Dedicated Server Custom Class Editor

CryTicAL (or is it CriTycAL ?) has recoded his Modern Warfare 3 Dedicated Server Custom Class Editor and added more features.

MW3 Dedicated Server Custom Class Editor

It's a complete new code; so if you stumble upon any bugs, report those here.

Change Log V1.0 :  Initial Release

Download the MW3 Dedicated Server Custom Class Editor

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PC Modern Warfare 3 just got an other patch update

 Yep, today the PC version of Call of Duty: Modern Warfare 3 is getting updated by a Steam patch. 

 Single and Multiplayer both get a 584.0 KB update by Steam. At least that is what Steam shows.  

 But what exactly is patched nobody knows.   Even the MW3 MP versionnumber stayed the same. 

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Activision tries to calm angry PS3 Elite Premium subscribers

Call of Duty Console

Update 2-2-2012

Today (!Activision announced that the 1st Elite Premium MW3 DLC for Playstation 3 will arrive on February 28th.

 

Activision tries to calm angry PS3 Elite Premium subscribers

January 28 2012 - by Claire Claws

There was some anger and confusion among the PlayStation 3 Elite Premium subscribers about the release of the first Modern Warfare 3 DLC.

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Gamers' rights are already gone...

Gaming News Extra

by Brendan Sinclair from GameSpot

As much as we might rail against the idea of the next gen Xbox blocking used games from being played, the fight for consumer rights in the game industry is already over. And we didn't win.

There's no reason why an Xbox that can't play used games is not acceptable, but a PC that can't play used games due to CD keys is. There's no reason why on-the-disc DLC is not acceptable, but the same content when actually downloaded is. There's no reason why offering extra quests to Kingdoms of Amalur: Reckoning preorders is not acceptable, but offering in-game items as preorder incentives is. There's no reason that DRM is not acceptable, but Steam is.

While we may muster outrage for all of these things when we feel they go too far, the fact that we've permitted them in any form is evidence of a fight for consumer rights that's already been lost.

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OPINION: Call of Duty is getting boring and needs to change ?

Great editorial about the future of the Call of Duty franchise by Mitch Dyer, an Associate Editor for IGN.

Call of Duty is Boring and Needs to Change

It's time to reboot the franchise that needs it most...

The Call of Duty 4: Modern Warfare campaign was explosive, memorable, and remarkably fast-paced. Its online multiplayer achieved a refreshing newness typically reserved for Halo sequels. Modern Warfare transformed what we expected from first-person shooters, and in turn spawned one of the most successful entertainment properties in history.

This year marks the fifth anniversary of Call of Duty 4, a game whose foundation has remained largely unchanged in its four annual follow-ups and spinoffs. With rumors of Black Ops 2 swelling, Call of Duty's assaulting frequency is becoming difficult to stomach. The brand is a symptom of mutual complacency. Players systematically trade cash for another fix that does little to improve upon the last experience. Activision has become the industry equivalent of a crank dealer, and we've become junkies too strung out to do anything about our problem.

It's time for Call of Duty to change.    Read More...

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Modern Warfare 3 FoV Explained

CoD Modern Warfare 3

by Sand0kan

Modern Warfare 3 FoV Explaned

A little clarification about why we need a higher Field of View (FoV) for MW3 on the PC. Why the default 65 FoV gives headache to some of us. And why a small extra FoV is not a advantage.   IMO.

Human vision :


The human eyes have a (~)95° FoV, but we can focus only on a (~) 65° cone of vision. Exept the 65° cone of vision, everything else is peripheral vision (It's blurry but we can feel colors, shapes and movements)

Console players :


Console players are sitting far away from their tv. So the TV is exactly in the 65° cone of vision and the game is at 65 FoV. It's great, they can focus their vision on the whole screen and they have the rest of the living room or whatever as peripheral vision.

PC players :

It's not the same, specially for people with widescreen monitor. Pc players are closer to their monitor. The screen surface upon which they can focus is smaller than the size of the entire screen. Proof: if you have a widescreen monitor, you have to move your eyes to correctly click on a shortcut on the top right of your monitor. So when you play COD Modern Warfare 3 you cannot focus your vision on the whole screen. The 65° real cone of vision over which you can focus corresponds to a smaller ingame FoV value. For example with my screen configuration and the default FoV it feel like i'm focusing on a 50 FoV and my peripheral vision is the rest of the 65 default FoV. (My natural cone of "clear vision" of 65° sees a 50 FoV, it's not natural, makes me sick). With a 80 FoV I can correctly focus my eyes on 65° in game FoV.

Conclusion :

- The FoV advantage/Disadvantage is already in the game. If your screen size, desk position, eyes allow you to focus your vision on the whole screen you have an advantage on me. I have to move the mouse to check the 65 FoV area because I can only focus on 50° with the default FoV. Also the game provides different FoV for different aspect ratio. 16/10 and 4/3 users have a lower FoV than console players and 16/9 users (???)

- Yes, in very specific situations, if someone is moving in the extra peripheral vision I have with AgentRev's FoV changer (it's still remain a blurry peripheral vision) i'll probably notice him but i'll have to move my mouse to set him in my "clear cone of vision" to check if he's on my team or not. Very rare case. In general as I focus my vision on the same 65° area of a person who don't get sick (who can focuses his vision on the whole screen and he's fine with the default FoV), I check blind spots as often.

- FoV can be a noticeable advantage when it's set at really high value (120 for example), because you can focus your vision on a portion of your screen which corresponds to a higher FoV than others. At 120 FoV I can focus my vision on 90° in game, others can focus on 65° with a 90 FoV. This why most games have a max value. AgentRev's FoV changer is locked to 90. The advantage you have with this FoV changer is nothing compare to the disadvantage of a locked FoV.

Watch the MW3: Multiplayer Field of View Changer Tutorial Video

 


Download the latest Modern Warfare 3 Multi Player FoV Changer

or...

Download the latest MW3 Single Player FoV Changer


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MW3 FoV Changer

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